EQL Source / Raids
Encounter index
Raid encounters
1Written up once it has been fought and measured here
An encounter is published because someone killed it, not because a description exists elsewhere. Sky is not a raid zone, whatever else you have read — its dearest boss costs about a 16th of what Cazic-Thule costs at Refined, and every boss on the ring is measured below that.
- Key chain
- 6 keysconfirmed in play
- Difficulty
- BaseD0, the only tier measured
- Dearest boss
- 23,321damage to kill, in Sky
Difficulty does not raise mob levels. D0–D4 makes
mobs run player-style class kits, widens aggro ranges and pre-upgrades loot. Named mobs are
often multiclass from D2, and raid bosses start appearing triple-class at D3. Nothing
measured here reaches above D0.
