EQL Source / Learn / Difficulty
Harder, not
higher level.
Difficulty does not make anything higher level. It makes mobs hit harder, resist more, notice you sooner, and run player-style class kits — and it decides what condition your loot arrives in. The con colour of a mob is the same at every tier, which is exactly why the setting catches people out.
5 tiersD4 is the maximum The zone line names yours
Five settings
The names are the game’s own. EQL Tools lists them, and the game prints them on entry — two sources that did not derive from each other.
| Tier | Name | Note | Measured |
|---|---|---|---|
| D0 | Normal | the open world, and any instance run at base. The zone line never names this tier; the instance invite does, and that is where the name comes from | M verified in play |
| D1 | Awakened | the first instanced tier | M verified in play |
| D2 | Adaptive | — | M verified in play |
| D3 | Fused | — | M verified in play |
| D4 | Refined | the current maximum | M verified in play |
The game tells you, twice
Zoning in prints the tier as a number and a name in the same line:
You have entered Befallen 1 (Awakened). You have entered Blackburrow 2 (Adaptive). You have entered Befallen 3 (Fused). You have entered The City of Guk 4 (Refined).
A zone line with no number and no name is base difficulty — the open world, or an instance run at base. The number and the name have never disagreed where the line carried both TIER M. So you never have to remember which setting you picked.
Loot gives a third reading, and difficulty is a floor: your tier is the
lowest +N you see, not the commonest. No upgradeable drop has been seen below the tier of the zone it dropped in TIER M, and about 12% roll above —
so anything over the floor is luck, and three drops settle it.
The floor names the tier where the commonest value does not always. Read the
dropped value, not the created one: looted a Keg Mallet +2 … to create a
Keg Mallet +4 is a +2, and a bare item is the +0.
What each tier actually does
All measured by EQL Tools T3, credited and linked, not re-measured by us.
- Levels do not move Con colours are identical at every tier. A tier is not a level range, and treating it as one is the mistake the setting invites.
- Nearly everything else does HP, damage, resists, armour class, mana, movement speed and aggro radius, roughly linearly per tier.
- Hit points, D1 and D2 ×1.15 and ×1.30 on multiplayer tuning, ×1.10 and ×1.20 solo. D3 and D4 run well above those and are not pinned — their words, and we are not going to invent a figure.
- Experience ×1.15 / ×1.30 / ×1.45 / ×1.60 across Awakened to Refined on multiplayer tuning; ×1.10 / ×1.20 / ×1.30 / ×1.40 solo. Whether the bonus is currently live is one of the things they mark unpinned.
- Loot is the same table The tier decides the condition, not what drops. A +4 is worth sixteen base copies of upgrade progress, so it decides how far a drop carries you — measured above.
- Every tier is its own lockout Loot lockouts track per difficulty, so the same named can be worth killing again on another setting.
The ramp, measured on one boss at all five tiers
Master Yael, in the group instance of The Hole, measured at every difficulty — same boss, same group, five settings, so the tier is the only thing that changed between the rows.
Damage to kill counts every attacker, so read these as what the fight costs a raid rather than what one party deals.
| Tier | Damage to kill | Fight | Spells | Self-heals | What he cast |
|---|---|---|---|---|---|
| D0 M | 74,915–75,369 | 179s | 7 | — | Draught of Fire, Draught of Jiva, Elnerick's Entombment of Ice, Frozen Harpoon, Gravity Flux, Immobilize, Inferno of Al`Kabor |
| D1 M | 84,824–85,415 | 181s | 6 | — | Markar's Discord |
| D2 M | 139,117 | 316s | 5 | — | Bonds of Force, Ice Comet, Markar's Clash |
| D3 M | 225,552–227,690 | 470s | 9 | 1 | Healing Light, Ignite Blood, Insidious Retrogression, Screaming Terror, Shadow Vortex, Wrath of Al`Kabor |
| D4 M | 234,249–242,060 | 587s | 10 | 1–10 | Bond of Death, Sacred Echo |
The same boss measured again at the same tiers does not reproduce: D1 -12%, D2 -9%, D4 +64% against the ramp above. Damage to kill is what a fight cost, not a constant — raid size, gear and misses all count towards it.
Self-healing is not gated behind a tier. This boss heals itself at D2, and Lady Vox at D0, the lowest there is. What the tier decides is how much of the kit turns up.
Read a self-heal count as events, not decisions. A run of them at the top tier is one effect ticking every six seconds for the same 22 hit points — the same shape Lady Vox shows at hers.
The other bosses
Same shape, different bosses. One row per boss per tier, taking the fullest view of each, so a range is how far two measurements of the same fight sat apart. Most were measured in a group instance rather than the open zone. A row marked floor was measured from part-way into the fight, so it is a lower bound rather than the cost of the fight.
| Boss | Tier | Damage to kill | Fight | Spells | Self-heals | Melee |
|---|---|---|---|---|---|---|
| Ashenbone Broodmaster | D3 | 359,095–378,657 floor | 273s | 6 | — | claws, strikes |
| Ashenbone Broodmaster | D4 | 180,749 | 201s | 3 | — | claws, strikes |
| Avatar of Abhorrence | D1 | 67,853 | 125s | 0 | — | pierces |
| Avatar of Abhorrence | D4 | 55,358 floor | 68s | 4 | — | backstabs, cleaves, hits + pet |
| Bazzt Zzzt | D0 | 23,321 | 46s | 1 | — | bashes, cleaves, slashes, stings |
| Bazzzazzt | D0 | 18,171 | 31s | 1 | — | bashes, cleaves, stings |
| Bizazzzt | D0 | 9,912 | 81s | 1 | — | bashes, cleaves, stings |
| Bzizzzt | D0 | 614 | 3s | 0 | — | stings |
| Bzzazzt | D0 | 10,370–13,226 | 130s | 2 | 0–2 | bashes, cleaves, slashes, stings |
| Bzzzt | D0 | 10,596–17,099 | 35–82s | 1 | — | bashes, cleaves, stings |
| Cazic-Thule | not resolved — no numbered zone line, and nothing dropped carrying an independent tier | 166,694 | 404s | 9 | 4 | bashes, cleaves, kicks, slashes |
| Cazic-Thule | D0 | 19,321 | 94s | 7 | 1 | bashes, crushes, kicks |
| Cazic-Thule | D2 | 94,941–95,269 | 530s | 7 | 16 | bashes, crushes, frenzies, kicks |
| Cazic-Thule | D3 | 311,686–316,488 | 343s | 6 | 3 | bashes, cleaves, crushes, kicks, slashes |
| Cazic-Thule | D4 | 376,049–382,035 | 302s | 7 | 3 | bashes, cleaves, kicks, slashes |
| Coercer T`vala | D3 | 397,790–398,179 floor | 292s | 7 | — | crushes |
| Coercer T`vala | D4 | 431,769 floor | 433s | 11 | — | crushes, hits |
| Dread | D0 | 3,778 | 61s | 1 | — | bashes, cleaves, hits, kicks |
| Dread | D2 | 45,155 | 202s | 5 | 10 | bashes, cleaves, hits, kicks + pet |
| Dread | D3 | 152,730–154,069 | 151s | 7 | — | bashes, cleaves, hits, kicks + pet |
| Dread | D4 | 196,773 | 229s | 9 | 1 | bashes, cleaves, hits, kicks + pet |
| Eye of Veeshan | not resolved — no numbered zone line, and nothing dropped carrying an independent tier | 18,733 | 165s | 1 | — | bashes, claws, cleaves |
| Eye of Veeshan | D0 | 18,914 | 47s | 1 | — | bashes, claws, cleaves, slashes |
| Fright | D0 | 17,637 | 74s | 1 | — | bashes, cleaves, hits, kicks |
| Fright | D2 | 43,610 | 165s | 1 | — | bashes, cleaves, hits, kicks |
| Fright | D3 | 7,859–169,947 floor | 338s | 10 | — | bashes, cleaves, hits, kicks + pet |
| Fright | D4 | 180,305–186,778 | 274s | 9 | 1 | bashes, cleaves, hits, kicks + pet |
| Gorgalosk | D0 | 20,361 | 159s | 1 | — | bashes, claws, cleaves, kicks |
| Grandmaster R`tal | D1 | 58,146 | 106s | 0 | — | kicks, punches |
| Grandmaster R`tal | D3 | 341,367–344,534 floor | 241s | 1 | — | cleaves, kicks, punches |
| Grandmaster R`tal | D4 | 53,398 | 72s | 6 | — | kicks, punches + pet |
| High Priest M`kari | D4 | 59,609 | 82s | 7 | — | crushes, kicks, punches |
| Innoruuk, the Prince of Hate | D1 | 51,112–51,823 | 104s | 6 | — | bashes, hits |
| Innoruuk, the Prince of Hate | D3 | 333,054 | 246s | 8 | 3 | bashes, hits |
| Innoruuk, the Prince of Hate | D4 | 345,385 | 329s | 10 | 1 | bashes, hits |
| Keeper of Souls | D0 | 22,322 | 62s | 0 | — | bashes, cleaves, hits, kicks |
| Lady Vox | D0 | 58,497–60,139 | 267s | 4 | 1 | bites |
| Lady Vox | D1 | 25,698 floor | 311s | 3 | — | crushes |
| Lady Vox | D2 | 124,646 | 418s | 8 | 1 | bites |
| Lady Vox | D3 | 174,349–175,850 | 817s | 10 | 10 | pierces |
| Lord Nagafen | D1 | 74,583 | 230s | 1 | — | cleaves, pierces |
| Lord Nagafen | D2 | 117,338–121,279 | 492s | 8 | — | bites, cleaves |
| Lord Nagafen | D3 | 294,178–296,484 | 360s | 5 | — | cleaves, frenzies, pierces |
| Lord Nagafen | D4 | 370,351–373,810 | 351–354s | 6 | — | cleaves, crushes, frenzies |
| Lord of Ire | D3 | 162,159 | 209s | 13 | 5 | hits, kicks |
| Lord of Ire | D4 | 401,708 floor | 261s | 7 | — | hits, kicks |
| Lord of Loathing | D1 | 78,521–78,707 | 139s | 6 | — | kicks, slices |
| Lord of Loathing | D3 | 360,555 | 249s | 9 | — | kicks, slices |
| Lord of Loathing | D4 | 70,115–194,751 | 101–219s | 10 | 0–12 | crushes, kicks, slices |
| Maestro of Rancor | D1 | 74,715 | 132s | 1 | — | cleaves, crushes |
| Maestro of Rancor | D3 | 366,149 floor | 236s | 4 | — | cleaves, crushes, slashes |
| Maestro of Rancor | D4 | 409,806 floor | 359s | 9 | — | cleaves, crushes, hits, slashes |
| Magi P`tasa | D1 | 80,887 floor | 122s | 4 | — | crushes |
| Magi P`tasa | D3 | 178,815 | 200s | 9 | — | cleaves, crushes |
| Magi P`tasa | D4 | 400,151 floor | 221s | 7 | — | cleaves, crushes, hits |
| Master of Spite | D4 | 401,473 floor | 304s | 10 | 6 | cleaves, hits, kicks |
| Mistress of Scorn | D4 | 381,449 | 245s | 3 | — | backstabs, cleaves, crushes, kicks, punches |
| Noble Dojorn | D0 | 22,041 | 50s | 2 | — | cleaves, crushes, pierces, punches, slashes |
| Overseer of Air | D0 | 16,272 | 42s | 2 | — | cleaves, pierces |
| Phinigel Autropos | D4 | 337,650 | 251s | 8 | — | backstabs, crushes |
| Protector of Sky | D0 | 16,350 | 24s | 1 | — | backstabs, hits, slashes |
| Sister of the Spire | D0 | 10,197 | 37s | 1 | — | bashes, cleaves, hits, kicks, slashes |
| Terror | D0 | 10,738 | 115s | 1 | — | bashes, cleaves, hits, kicks |
| Terror | D2 | 46,239 | 258s | 6 | 9 | bashes, cleaves, hits, kicks + pet |
| Terror | D3 | 155,576 | 407s | 5 | 1 | bashes, cleaves, frenzies, hits, kicks + pet |
| Terror | D4 | 209,160–209,879 | 287s | 6 | 3 | bashes, cleaves, frenzies, hits, kicks + pet |
| The Spiroc Lord | D0 | 18,505–20,155 | 47s | 5 | — | hits, slashes |
| a dracoliche | not resolved — no numbered zone line, and nothing dropped carrying an independent tier | 45,867 | 109s | 3 | — | crushes |
| a dracoliche | D0 | 2,049 | 27s | 5 | — | pierces + pet |
| a dracoliche | D2 | 85,671 | 516s | 7 | — | pierces + pet |
| a dracoliche | D3 | 285,202 | 294s | 8 | 10 | crushes, slashes + pet |
| a dracoliche | D4 | 332,225–362,687 | 401s | 12 | 18–19 | slashes + pet |
| the Hand of Veeshan | D0 | 21,974 | 52s | 2 | — | cleaves, pierces, punches, slashes |
Damage to kill is not hit points. These bosses heal, so it is an upper bound carrying the raid’s gear and misses with it.
One measurement that goes further
Backstab is the part that settles it. A spell list on its own proves little, because those spells could plausibly sit in one broad caster kit — but backstab is a rogue ability, and a mob type doing both is running two kits. At D1, on trash.
Its limit, stated: the measurement aggregates by mob type, so whether a single individual carries both kits cannot be told apart from two individuals carrying one each. It is one zone at one tier. It does not contradict the published claim about named mobs; it suggests the behaviour starts earlier and lower than the claim implies.
Measured before the 18 August 2026 revamp. The zone has changed since; the reading stands for the zone as it was.
Where a zone has a survey, its measured figures are under Measured in play. Not every zone measured this way has a survey here.
