Floor plan
Where the walkable floor ends, computed from the zone’s own geometry in the game files, with the 21 named mobs whose positions are on record plotted on it. This zone has 3 levels and they overlap when flattened, so the control above isolates one at a time.
Order, not a path. Ssynthi → An undead knight → An imp familiar → A glyphed ghoul → Garton Viswin → An avenging caitiff → A hemo enologist → A Fallen Noble → A cloaked dhampyre → A dark librarian → An advisor → Lasna Cheroon → Xicotl → Princess Cherista → Mynthi Davissi → Maid Issis → Butler Syncall → A dark elf noble → A dark ass't librarian → Enynti → Black Dire. 1,945 units straight-line. Why the line crosses walls →
Lines are floor edges — a wall or a drop. 21 of 21 recorded positions land on drawn floor. What this plan does not mark →
Key to the plan
Where you are
Two halves and an upper floor: grounds west, castle east.
- A druid ring at a tunnel mouth
- The entrance. Everything lies east of it
- A coffin in a tomb, someone behind it
- Ssynthi, and the one-way door down to the jail
- A cliff, a bridge, castle doors beyond
- The castle entrance, unmarked on the wiki map
- Three camps
- Grounds and graveyard, 24 to 40. Courtyard and fountain, 28 to 33. Castle rooms, 32 to 35 — where trains start
Pull points and escape lines are unrecorded.
Five hazards
Cautions
- Trains They start deep and funnel between the tower and the lake into the one corridor out. Shelter behind the lake, the tower or the zone line. Deep ones carry 500-plus nukes.
- After a large train The returning line loiters near the entrance and pulling from it is lethal. Zone in invisible.
- Invisibility is two spells Ordinary covers the day population, versus-undead the night, and the 20:00 swap changes which you need. The jail's secret door strips both.
- Sitting at a repop tick Sitting gives level-1-equivalent aggro, and at 06:00 and 20:00 the population changes.
- The approach Lesser Faydark is safe except Brownies north, Shadowed Men east, dark elves south.
Position and behaviour
Named roster
Timers, and the words rare spawn, are pre-patch wiki wording.
| Named | Loc (Y, X) | Lvl | Race / class | Spawn & notes |
|---|---|---|---|---|
| Dark Huntress | random | 50 | HUMAN NEC | Aggressive and spell-resistant. Spawns anywhere, buffs itself, hunts. Loot unrecorded.roams |
| Black Dire | 90, −166, −222 | 45 | WOLF ELEMENTAL SHD | Spawns at the canyon’s end when an advisor dies. Hits in the 200s, quads, harm touches.quads + HT |
| An undead knight | −36, 365, −263 | 40 | SKELETON ? | Loot unrecorded. |
| Xicotl | −191, 92 · Level 2 | 40 | TROLL SHD + NEC M | On a 22-minute respawn. |
| Lasna Cheroon | −173, 90 · Level 2 | 36 | ELF VAMPIRE NEC | In the Bath. A rare spawn. |
| Garton Viswin | −205, 352 | 35–37 | ELF VAMPIRE SHD | Always inside the white circle. |
| An advisor | −117, 86 · Level 2 | 35 | DARK ELF WIZ | Near the library. Its four-hour figure is the wiki's, unconfirmed. Its death spawns Black Dire.unconfirmed |
| Maid Issis | −340, −90 | 35 | DARK ELF NEC | Spawns as a robed dark elf or a vampire. |
| Butler Syncall | −318, −110 · Level 2 | 35 | DARK ELF SHD + NEC M | Same two-form behaviour as the maid. |
| Princess Cherista | −131, 23 · Level 2 | 35 | ELF VAMPIRE NEC M | On the throne, a Deathly Herald each side. Not a certain drop. |
| Mynthi Davissi | −152, −13 | 32 | QEYNOS CITIZEN ENC | The Ballroom. An enchanter: she will charm you. The wiki advises resist magic.charms |
| A cloaked dhampyre | −5, 76 | 33 | ELF VAMPIRE SHD | At the fountain, flanked by two garden mobs. |
| A hemo enologist | −67, 171 | 33 | DARK ELF WAR | The Courtyard. |
| A dark ass't librarian | −86, −106 · Level 2 | 33 | DARK ELF WAR | Guest Room, opposite the Library. |
| A dark librarian | −67, 96 | 31 | DARK ELF WAR | Spawns into the Library. |
| A dark elf noble | −117, −105 | 31 | DARK ELF WIZ + SHD M | The Gypsy Ambassador room, by the door. |
| An avenging caitiff | −148, 292 | 30 | DARK ELF WAR | On the stairs to the jail, on its own 23-minute cycle. |
| A deathly usher | various | 30–32 | DARK ELF WAR | Casts nothing M. |
| An imp familiar | −16, 435 | 29–35 | IMP WAR | In the Graveyard. A rare spawn. |
| A Fallen Noble | 23, 105 | 28 | DARK ELF CLR | At the fountain. A rare spawn. |
| Enynti | 80, −112 | 27 | DARK ELF WAR | The Canyon. |
| A glyphed ghoul | −10, 587 | 27 | DARK ELF WAR | Spawns anywhere a familiar does — the pool, the Gorge, the Graveyard gates. |
| Ssynthi | −60, 373 | 24–25 | INVISIBLE MAN WIZ + ENC M | Quest giver for Solusek's Flower. |
Three registers
What drops
Weapon lines read damage / delay. All races unless a class line says otherwise.
Chase items
| Item | Slot / type | Stats | Classes | Dropped by |
|---|---|---|---|---|
| Chestplate of the Dark Flame | Chest · lore | AC 19 · STR +9 | WAR PAL SHD not IKS | Garton Viswin · rare |
| Crested Spaulders | Shoulders | AC 11 · STA +6 | WAR CLR PAL RNG SHD BRD ROG | An avenging caitiff · common |
| Crested Mistmoore Shield | Secondary · lore | AC 10 · DEX +6 +10 Disease / Magic / Poison | WAR CLR PAL RNG SHD DRU BRD ROG SHM | A glyphed ghoul · rare |
| Crested Helm | Head | AC 10 · STR +6 · CHA +3 | WAR CLR PAL RNG SHD BRD ROG not IKS | An avenging caitiff · rare |
| Hooded Black Cloak | Back · lore | AC 10 · STR +5 · HP +45 | ALL | A cloaked dhampyre · rare |
| Glowing Iron Pike | Primary · Pierce 9 / 36 backstab 9 | — | WAR RNG SHD BRD ROG | Garton Viswin · common |
| Advisor Robe | Chest · lore | AC 8 · INT +5 · AGI +2 MANA +20 · SV Magic +5 | MNK NEC WIZ MAG ENC HUM ERU HIE DEF GNM IKS | An advisor |
| Mistmoore Heirloom Ring | Finger · worn | +1: AC 2 · HP +11 · INT +4 +4: AC 5 · HP +14 · INT +7 Heritage of Mistmoore M Raises HP and mana regeneration, lowers magic and fire resistance. Reported −10 magic and −15 fire save at both +2 and +5, so the exaltation looks not to scale with the ring. Regeneration is reported as +1 health with mana at both +1 and +2, unresolved. Four player reports, 18 Aug; the tooltip gives no figures and nobody has published a before-and-after stat window.figures unverified | ALL | A Fallen Noble M · seen once. One drop is a sighting, not a rate. |
| Platinum Skull Ring | Finger · focus | HP +30 · MANA +20 · CHA −5 Reanimation Efficiency II | ALL | Lasna Cheroon · uncommon |
| Cape of Midnight Mist | Neck · focus | AC 2 · STR +5 · SV Magic +7 Enhancement Haste I | CLR DRU BRD SHM NEC WIZ MAG ENC | Butler Syncall · common |
| Nightshade Wreath | Head · focus | AC 1 · WIS +5 · INT +5 Reanimation Haste I | CLR DRU BRD SHM NEC WIZ MAG ENC | Maid Issis · common |
| Diamondine Earring | Ear · focus | AC 2 · STR +3 · HP +12 Affliction Efficiency I | ALL | Lasna Cheroon · common Princess Cherista · rare |
| Gem-Encrusted Scepter | Primary · 1H Blunt 7 / 28 | WIS +5 | CLR DRU BRD SHM | Princess Cherista · uncommon |
| Sacrificial Dagger | Primary / Secondary Pierce 5 / 21 · backstab 5 | INT +5 | ALL except CLR PAL DRU MNK SHM | An imp familiar · common |
| Bloodstone Eyepatch | Face | AC 4 · WIS +3 · AGI +3 | ALL except NEC WIZ MAG ENC | An imp familiar · rare |
| Noble's Robes | Chest · lore | AC 6 · CHA +5 +6 Fire / Cold · +3 Disease / Magic / Poison | CLR NEC WIZ MAG ENC HUM ERU HIE DEF GNM IKS | A Fallen Noble · uncommon |
| Black Silk Gloves | Hands · lore · no drop | AC 4 · DEX +3 | WAR PAL RNG SHD MNK BRD ROG | A deathly usher · a glyphed aegis · a will sapper |
| Robe of the Keeper | Chest · quest item | AC 8 · INT +2 | NEC WIZ MAG ENC HUM ERU HIE DEF GNM IKS | Ssynthi |
| Bronze Bracers | Wrist | AC 7 | WAR CLR PAL SHD BRD | A ghoulish ancille and other ancille and usher types M |
The bard items
| Item | Slot | Effect | Dropped by |
|---|---|---|---|
| Gypsy Lute | Primary / Secondary lore · no drop | SV Magic +5 String Resonance 11 | A gypsy musician |
| Lute of the Gypsy Princess | Secondary | String Resonance 11 · item stat, not a focus | Mynthi Davissi A werewolf gypsy M |
| Mistmoore Battle Drums | Primary / Secondary | Percussion Resonance 11 | Mynthi Davissi M |
Components and quest items
| Item | Used for | Dropped by |
|---|---|---|
| Vial of Vampire Blood | 1 charge — Resistance to Magic as level 50 | A glyphed ghoul · common |
| Blood of the Dhampyre | 1 charge — Extended Regeneration | A cloaked dhampyre · common |
| Glowing Sword Hilt | Zimel's Blades / SoulFire · lore · no drop | Xicotl |
| Hilt of Soulfire | SoulFire chain | Xicotl |
| Black Dire Pelt | Shaman epic · lore · no drop | Black Dire |
| Butler Syncalls Fang | Vampire Teeth · lore | Butler Syncall · rare |
| Maid Issis Fang | Vampire Teeth · lore | Maid Issis · rare |
| Gargoyle Eye | Quest item · sells 9–10 platinum | All four gargoyle types |
| Mistmoore Granite | Component · no drop | Flouting, jeering, sneering and leering gargoyles |
| Rune of Fortune | Component (Top) · lore · no drop | Enynti · rare |
| Rune of Arrest | Component | A leering gargoyle |
| Rune of Ivy | Component | A deathly usher |
| Essence of Moonlight | Quest item | Various |
| Blood Spirit | Component · no drop | A hemo enologist |
| Vial of Noble's Blood | Component · no drop | A Fallen Noble · uncommon |
| Dark Cauldron | Component · no drop — roughly 50/50 | An ancille cook |
| Illegible Scroll | Lore · Vok Na Zov V and VI | A dark librarian · a dark ass't librarian |
| Stone Marker | Component · lore · no drop | A glyphed custodian |
| Werewolf Talon | Component · lore · no drop | A gypsy musician |
| Power of Wind | Component · lore · no drop | A gypsy dancer |
| Patch of Shadow | Component | Ssynthi |
| Pages of Tasarin's Grimoire | Grimoire chain | A Mistmoore guard |
| Fine steel weapons · small bronze armour Jade · Flame Agate · Gold Ring | Vendor fodder and caster research; dark elves drop platinum, runes and words freely | Throughout |
Measured in play TIER M
What takes control away
| Spell | Cast by |
|---|---|
| Lightning Bolt | a ghostly ancille, a thought defiler, a thought corruptor, a thought spoiler, a shadowy scrivener, a vampire oracle |
| Chaos Flux | a negotiator, Mynthi Davissi |
| Holy Might | a glyphed warder, a fallen noble, a glyphed custodian, a glyphed forbidder |
| Tishan's Clash | a vampire noble, a dark elf noble, a spectral ancille, a vampire oracle, a thought spoiler, a shadowy scribe |
Read this as a kill order. Whatever casts the spell at the top takes your turn away most often. Why it is not a property of the mob →
Named
| Mob | Damage dealt | Dropped |
|---|---|---|
| Butler Syncallcasts: Lifedraw, Harm Touch, Cancelling of Life, Engulfing Darkness | 9.9 avg · 31 max | Cape of Midnight Mist +1, Bronze Helm +1, Fine Steel Great Staff +1 |
| Enyntino casts seen | 4.4 avg · 25 max | Visage of the Gargoyle +1, Rune of Fortune, Visage of the Gargoyle +2, Fine Steel Spear +1, Fine Steel Rapier +1, Fine Steel Morning Star +1 |
| Lasna Cherooncasts: Lifedraw, Leatherskin, Screaming Terror, Shadow Vortex, Engulfing Darkness, Major Shielding | 15.8 avg · 39 max | Diamondine Earring +1 |
| Maid Issiscasts: Lifedraw, Screaming Terror, Engulfing Darkness, Shadow Vortex, Shock of Poison, Negation of Life | 11.3 avg · 35 max | Nightshade Wreath +1, Pearl, Maid Issis Fang, Maid's Stockings +1 |
| Mynthi Davissicasts: Alacrity, Chaos Flux, Quickness, Mesmerization, Tashani, Lesser Shielding | 11.9 avg · 37 max | Lute of the Gypsy Princess +1 |
| Princess Cheristacasts: Lifedraw, Screaming Terror, Shadow Vortex, Leatherskin, Heat Blood, Shock of Poison | 16.9 avg · 74 max | Tarnished Ancient Tiara +1, Cherista's Fangs +1, Flame Agate, Ivory, Amber, Topaz |
| Ssynthicasts: Instill | 10.7 avg · 19 max | Robe of the Keeper +1, Shadowed Book |
| Xicotlcasts: Lifedraw, Cancelling of Life, Harm Touch, Engulfing Darkness, Heat Blood | 22 avg · 58 max | Glowing Sword Hilt |
Ordinary mobs are not itemised here. These ordinary mobs backstab: a glyphed familiar, a gypsy ambassador, a gypsy dancer, a gypsy musician, a pledge familiar, an initiate familiar. Backstab is a rogue ability, so ordinary mobs here carry class kits. A backstab averages more damage than the same mob’s melee.
What this is and is not. Observations, not rates. A drop seen once is not a drop rate, and nothing here is a probability. Damage is what the mob dealt against the armour it met, so treat the maximum as the shape of the hit rather than a constant. What a log can and cannot tell you →