Dungeon Survey Plate 10 · Lesser Faydark, Faydwer
Mayong's stronghold — the population changes at dawn and dusk
Where the walkable floor ends, computed from the zone’s own geometry in the game files, with the 21 named mobs whose positions are on record plotted on it. This zone has 3 levels and they overlap when flattened, so the control above isolates one at a time.
The route, in order. Ssynthi → An undead knight → An imp familiar → A glyphed ghoul → Garton Viswin → An avenging caitiff → A hemo enologist → A Fallen Noble → A cloaked dhampyre → A dark librarian → An advisor → Lasna Cheroon → Xicotl → Princess Cherista → Mynthi Davissi → Maid Issis → Butler Syncall → A dark elf noble → A dark ass't librarian → Enynti → Black Dire. 1,945 units of straight-line travel. This is an order to take them in, not a path through the zone. The lines run point to point and know nothing about walls, doors, locks or drops — a segment that appears to cross a wall is the drawing being honest about what it is. It starts at the lowest-level named as a stand-in for starting near the entrance, because the zone line is not recorded for every zone.
A line marks the edge of the floor — a wall or a drop. Doors, locks and one-way drops are not marked, and a gap is as likely to be a ledge as a doorway. 21 of these 21 positions land on the drawn floor, which is worth stating because the coordinates and the geometry come from different sources and both have to be right for that to happen. This drawing is derived from the game’s mesh and is not a copy of any published map.
Two halves and an upper floor. The outer grounds sit west — graveyard, tomb, pit, canyon, jail, courtyard, fountain and tower. The castle sits east.
| What you see | Where you are |
|---|---|
| An ancient druid ring at a tunnel mouth | The entrance, southern edge of Lesser Faydark |
| A coffin in a tomb, someone behind it | Room 2 — Ssynthi, and the one-way secret entrance to the jail |
| A white circle drawn on the floor opposite the stairs | The Tower — Garton Viswin spawns inside that circle, always |
| A chair in a throne room, a herald either side | Room 20 — Princess Cherista |
| A fountain with two garden mobs flanking one figure | Room 7 — a cloaked dhampyre |
| Cells and a stairway | Room 5 — the jail. An avenging caitiff is on the stairs |
| A cliff and a bridge, castle doors beyond | The Castle Entrance — unmarked on the wiki map, just outside the entry hall |
| Bodies at the zone line | A train just went through. Wait. See §05 |
| Trains | Deep castle → the funnel |
| The returning line | Entrance corridor |
| Repop while seated | Everywhere, 06:00 & 20:00 |
| 500-plus nukes | Deep castle |
| Black Dire | The Canyon |
| Mynthi Davissi | Ballroom |
| The invisibility trap | Jail secret door |
| A glyphed forbidder | Pond approach |
Percentages and timers are the wiki's pre-patch figures. Level 2 in the location column is the wiki's own annotation for the castle's upper floor and is the only vertical information the source provides.
| Named | Loc (Y, X) | Lvl | Race / class | Spawn & notes |
|---|---|---|---|---|
| Mayong Mistmoore | unrecorded | ~53 | ? / ? | Coffin Room, room 15. The first vampire, cursed by unknown means. Drops the Fanged Skull Stiletto — 12 / 22 with backstab 12, the best weapon in the zone by a wide margin. The wiki has no level or coordinate confirmed.unconfirmed |
| Dark Huntress | random | 50 | HUMAN NEC | Highly aggressive and resistant to spells. A rare NPC that spawns at random locations, buffs itself, and hunts. No loot recorded.roams |
| Black Dire | 90, −166, −222 | 45 | WOLF ELEMENTAL SHD | Triggered — spawns at the end of the canyon when an advisor is killed. Hits in the 200s, can quad, and harm touches. Shaman epic. Drops the Black Dire Pelt.quads + HT |
| An undead knight | −36, 365, −263 | 40 | SKELETON ? | 100%. One of several mobs of this name across the game; this is the Mistmoore one. Loot unrecorded. |
| Xicotl | −191, 92 · Level 2 | 40 | TROLL SHD | ~20% on a 22-minute respawn; placeholder is a Mistmoore guard. Drops the Glowing Sword Hilt for Zimel's Blades / SoulFire. |
| Lasna Cheroon | −173, 90 · Level 2 | 36 | ELF VAMPIRE NEC | 100% but flagged a rare spawn — the Bath. Diamondine Earring is the common drop, Platinum Skull Ring the uncommon. |
| Garton Viswin | −205, 352 | 35–37 | ELF VAMPIRE SHD | 34%. Always inside the white circle on the tower floor, opposite the stairs. Random placeholder. Carries the Chestplate of the Dark Flame and the Glowing Iron Pike. |
| An advisor | −117, 86 · Level 2 | 35 | DARK ELF WIZ | 100%, every four hours — confirmed. Near the library. His death spawns Black Dire. Drops the Advisor Robe. |
| Maid Issis | −340, −90 | 35 | DARK ELF NEC | 100%. Placeholder is a deathly usher. Spawns as either a robed dark elf or a vampire. |
| Butler Syncall | −318, −110 · Level 2 | 35 | DARK ELF SHD | 100%. Placeholder is a deathly harbinger. Same two-form behaviour as the maid. |
| Princess Cherista | −131, 23 · Level 2 | 35 | ELF VAMPIRE NEC | 33%. On the chair in the Throne Room; placeholder is a Dark Ritualist, and a Deathly Herald spawns on each side of her. Does not always drop. |
| Mynthi Davissi | −152, −13 | 32 | QEYNOS CITIZEN ENC | 50%, the Ballroom. She is an enchanter and she will charm you. The wiki advises endure or resist magic before engaging.charms |
| A cloaked dhampyre | −5, 76 | 33 | ELF VAMPIRE SHD | ~15% at the fountain, flanked by two ordinary garden mobs. Hooded Black Cloak and Blood of the Dhampyre. |
| A hemo enologist | −67, 171 | 33 | DARK ELF WAR | 100%, the Courtyard. Drops the Blood Spirit. |
| A dark ass't librarian | −86, −106 · Level 2 | 33 | DARK ELF WAR | 33%. Guest Room, opposite side from the Library. Illegible Scroll, "Vok Na Zov VI". |
| A dark librarian | −67, 96 | 31 | DARK ELF WAR | Spawns into the Library. Illegible Scroll, "Vok Na Zov V". |
| A dark elf noble | −117, −105 | 31 | DARK ELF WIZ | 33%. Static spawn with no placeholder, inside the Gypsy Ambassador room by the door, beside a negotiator. |
| An avenging caitiff | −148, 292 | 30 | DARK ELF WAR | 10% on the stairs to the jail, with a separate 23-minute spawn timer. Placeholders are a deathly usher and a will pillager. Crested Spaulders (common) and Crested Helm (rare). |
| A deathly usher | various | 30–32 | DARK ELF WAR | 8%. Casts the Darkness and Ignite Blood lines. Does not harm touch despite the company it keeps. Black Silk Gloves, small bronze, Rune of Ivy. |
| An imp familiar | −16, 435 | 29–35 | IMP WAR | 50% but flagged a rare spawn in the Graveyard. Bloodstone Eyepatch and Sacrificial Dagger. |
| A Fallen Noble | 23, 105 | 28 | DARK ELF CLR | Rare spawn at the fountain. Noble's Robes and Vial of Noble's Blood, both uncommon. |
| Enynti | 80, −112 | 27 | DARK ELF WAR | The Canyon. Drops the Rune of Fortune (Top). |
| A glyphed ghoul | −10, 587 | 27 | DARK ELF WAR | 100%. Spawns anywhere a familiar does — the pool, the Gorge, and the gates outside the Graveyard. Carries the Crested Mistmoore Shield. |
| Ssynthi | −60, 373 | 24–25 | INVISIBLE MAN WIZ | 50%. A renegade shadowman who found solace in the teachings of Solusek Ro and is not normally aggressive. Quest giver for Solusek's Flower. Drops the Robe of the Keeper. |
The wiki lists 40 items dropping here — a smaller table than The Hole or The Warrens, but a higher proportion of it is worth having. Weapon lines read damage / delay. There is no armour set in this zone; instead there are individually strong pieces spread across the servants, the tower and the outer grounds.
| Item | Slot / type | Stats | Classes & races | Dropped by |
|---|---|---|---|---|
| Fanged Skull Stiletto | Primary / Secondary Pierce 12 / 22 backstab 12 | — | ALL except CLR PAL DRU MNK SHM all races | Mayong Mistmoore unconfirmed loc |
| Chestplate of the Dark Flame | Chest · lore | AC 19 · STR +9 | WAR PAL SHD all except IKS | Garton Viswin (rare) |
| Crested Spaulders | Shoulders | AC 11 · STA +6 | WAR CLR PAL RNG SHD BRD ROG all races | An avenging caitiff (common) |
| Crested Mistmoore Shield | Secondary · lore | AC 10 · DEX +6 +10 Disease / Magic / Poison | WAR CLR PAL RNG SHD DRU BRD ROG SHM all races | A glyphed ghoul (rare) |
| Crested Helm | Head | AC 10 · STR +6 · CHA +3 | WAR CLR PAL RNG SHD BRD ROG all except IKS | An avenging caitiff (rare) |
| Hooded Black Cloak | Back · lore | AC 10 · STR +5 · HP +45 | ALL · all races | A cloaked dhampyre (rare) |
| Glowing Iron Pike | Primary · Pierce 9 / 36 backstab 9 | — | WAR RNG SHD BRD ROG all races | Garton Viswin (common) |
| Advisor Robe | Chest · lore | AC 8 · INT +5 · AGI +2 MANA +20 · SV Magic +5 | MNK NEC WIZ MAG ENC HUM ERU HIE DEF GNM IKS | An advisor |
| Platinum Skull Ring | Finger · focus | HP +30 · MANA +20 · CHA −5 Reanimation Efficiency II | ALL · all races | Lasna Cheroon (uncommon) |
| Cape of Midnight Mist | Neck · focus | AC 2 · STR +5 · SV Magic +7 Enhancement Haste I | CLR DRU BRD SHM NEC WIZ MAG ENC all races | Butler Syncall (common) |
| Nightshade Wreath | Head · focus | AC 1 · WIS +5 · INT +5 Reanimation Haste I | CLR DRU BRD SHM NEC WIZ MAG ENC all races | Maid Issis (common) |
| Diamondine Earring | Ear · focus | AC 2 · STR +3 · HP +12 Affliction Efficiency I | ALL · all races | Lasna Cheroon (common) Princess Cherista (rare) |
| Gem-Encrusted Scepter | Primary · 1H Blunt 7 / 28 | WIS +5 | CLR DRU BRD SHM all races | Princess Cherista (uncommon) |
| Sacrificial Dagger | Primary / Secondary Pierce 5 / 21 · backstab 5 | INT +5 | ALL except CLR PAL DRU MNK SHM all races | An imp familiar (common) |
| Bloodstone Eyepatch | Face | AC 4 · WIS +3 · AGI +3 | ALL except NEC WIZ MAG ENC all races | An imp familiar (rare) |
| Noble's Robes | Chest · lore | AC 6 · CHA +5 +6 Fire / Cold · +3 Disease / Magic / Poison | CLR NEC WIZ MAG ENC HUM ERU HIE DEF GNM IKS | A Fallen Noble (uncommon) |
| Black Silk Gloves | Hands · lore · no drop | AC 4 · DEX +3 | WAR PAL RNG SHD MNK BRD ROG all races | Deathly ushers · glyphed aegis · will sappers |
| Robe of the Keeper | Chest · quest item | AC 8 · INT +2 | NEC WIZ MAG ENC HUM ERU HIE DEF GNM IKS | Ssynthi |
| Bronze Bracers | Wrist | AC 7 | WAR CLR PAL SHD BRD all races | A ghoulish ancille |
| Item | Slot | Effect | Dropped by |
|---|---|---|---|
| Gypsy Lute | Primary / Secondary lore · no drop | SV Magic +5 String Resonance 11 | A gypsy musician |
| Lute of the Gypsy Princess | Secondary | String Resonance 11 (as an item stat, not a focus) | Mynthi Davissi (common) A werewolf |
| Mistmoore Battle Drums | Primary / Secondary | Percussion Resonance 11 | Mynthi Davissi (rare) |
| Item | What it does / is for | Dropped by |
|---|---|---|
| Vial of Vampire Blood | 1 charge — Resistance to Magic as level 50 | A glyphed ghoul (common) |
| Blood of the Dhampyre | 1 charge — Extended Regeneration | A cloaked dhampyre (common) |
| Glowing Sword Hilt | Zimel's Blades / SoulFire · lore · no drop | Xicotl |
| Hilt of Soulfire | SoulFire chain | Xicotl |
| Black Dire Pelt | Shaman epic · lore · no drop | Black Dire |
| Butler Syncalls Fang | Vampire Teeth · lore | Butler Syncall (rare) |
| Maid Issis Fang | Vampire Teeth · lore | Maid Issis (rare) |
| Gargoyle Eye | Quest item — the wiki notes these sell for nine to ten platinum each | All four gargoyle types |
| Mistmoore Granite | Component · no drop | Flouting, jeering, sneering and leering gargoyles |
| Rune of Fortune | Component (Top) · lore · no drop | Enynti (rare) |
| Rune of Arrest | Component | A leering gargoyle |
| Rune of Ivy | Component | A deathly usher |
| Essence of Moonlight | Quest item | Various |
| Blood Spirit | Component · no drop | A hemo enologist |
| Vial of Noble's Blood | Component · no drop | A Fallen Noble (uncommon) |
| A Dark Cauldron | Component · no drop — roughly 50/50 | An ancille cook |
| Illegible Scroll | Lore — "Vok Na Zov V" and "Vok Na Zov VI" | A dark librarian · a dark ass't librarian |
| Stone Marker | Component · lore · no drop | A glyphed custodian |
| Werewolf Talon | Component · lore · no drop | A gypsy musician |
| Power of Wind | Component · lore · no drop | A gypsy dancer |
| Patch of Shadow | Component | Ssynthi |
| Pages of Tasarin's Grimoire | Grimoire chain | A Mistmoore guard |
| Fine steel weapons · small bronze armour Jade · Flame Agate · Gold Ring | Vendor fodder and caster research. The wiki notes the dark elves drop platinum, runes and words freely | Throughout |
−295, 123, the zone line to Lesser Faydark.| Spell | Stuns landed | Cast by |
|---|---|---|
| Lightning Bolt | 228 | a thought spoiler (37), a shadowy scribe (37), a shadowy sage (31), a shadowy scrivener (26), a spiritish ancille (23), a dark elf noble (23) |
| Chaos Flux | 31 | a negotiator (15), Mynthi Davissi (15), a ghoulish ancille (1) |
| Tishan's Clash | 20 | a shadowy scrivener (4), a thought spoiler (3), a shadowy scribe (3), a dark elf noble (3), a vampire noble (2), a shadowy sage (2) |
| Holy Might | 15 | a glyphed forbidder (6), a glyphed custodian (4), a glyphed warder (2), a fallen noble (2), a glyphed guard (1) |
| Frost Dagger | 2 | a gypsy musician (2) |
Counted from what the log recorded, not from what a spell is assumed to do. Resist rates depend on the character’s own resistances and alternate abilities, so treat these as what happened to one build rather than as a property of the mob. The useful part is the kill order: whatever casts the spell at the top of this table takes your turn away most often.
An escape is a judgement, not a verdict. It records that this group at this level chose to leave, which is worth knowing and is written down nowhere else — but it is not evidence the fight cannot be won, and the number of mobs engaged is usually the reason rather than the named itself.
| Mob | Swings at us | Landed | Damage | Dropped |
|---|---|---|---|---|
| Enyntino casts logged | 264 | 42% | 10.1 avg · 44 max | Rune of Fortune, Ringmail Pants +1, Ringmail Coat +2, Ringmail Sleeves +1, Fine Steel Great Staff +1 |
| Xicotlseen casting: Harm Touch, Engulfing Darkness, Cancelling of Life, Heat Blood | 226 | 53% | 33.8 avg · 111 max | Glowing Sword Hilt |
| Butler Syncallseen casting: Harm Touch, Engulfing Darkness, Fear, Cancelling of Life | 219 | 48% | 20.1 avg · 63 max | Cape of Midnight Mist +1, Butler Syncalls Fang, Bronze Bracers +1, Fine Steel Scimitar +2, Cape of Midnight Mist +2 |
| Princess Cheristaseen casting: Screaming Terror, Shadow Vortex, Negation of Life, Shock of Poison, Leatherskin, Engulfing Darkness | 161 | 53% | 29.8 avg · 71 max | Amber, Fine Steel Dagger +1, Fine Steel Dagger +2 |
| Mynthi Davissiseen casting: Alacrity, Chaos Flux, Quickness, Tashani, Mesmerization, Lesser Shielding | 114 | 54% | 27.3 avg · 71 max | Lute of the Gypsy Princess +1, Mistmoore Battle Drums +2, Fine Steel Spear +3 |
| Ssynthiseen casting: Lightning Bolt, Instill, Shielding | 67 | 46% | 17.3 avg · 48 max | Robe of the Keeper +1, Shadowed Book, Eye of Shadow |
| Maid Ississeen casting: Screaming Terror, Leatherskin, Shadow Vortex, Heat Blood, Major Shielding, Shock of Poison | 65 | 46% | 26.7 avg · 68 max | Nightshade Wreath +1, Maid Issis Fang, Pearl, Flame Agate, Mote of Minor Potential, Ivory |
| Lasna Cheroonseen casting: Leatherskin, Major Shielding, Engulfing Darkness, Screaming Terror, Shock of Poison, Shadow Vortex | 32 | 72% | 32.7 avg · 76 max | Ivory, Diamondine Earring +2 |
Plus 113 ordinary mob types over 31,199 swings, landing 49%. Not itemised.
What this is and is not. These are counts from one session, not rates. A drop listed here was seen at least once and nothing more — no drop rate can be read from it. Damage and landing figures describe this trio, at this level, against these mobs, on this date; a different level or trio changes all of them. Mobs that never attacked us and never cast anything are absent, because a log records what happened rather than what was there. Spell names are as the game printed them.