EQL Source/Dungeons/Survey 10 · Castle MistmooreSourced & dated · updated daily

Dungeon survey

Castle Mistmoore

10

The population changes at dawn and dusk

Levels run 20 to 45, with the roaming Dark Huntress above them. Come for the bard instruments, the focus items and the epic pelt. A train is what kills people, funnelling into the one corridor out. Everything below is D1 Awakened; D0 and D2 to D4 are unmeasured.

/who name
mistmoore
Mob levels
20–45Dark Huntress 50
ZEM
97129% — was 90
Difficulty
D1 Awakenedverified at this tier
Respawn
≤22 mintrash. Named vary, to four hours
Repop
06:00 / 20:00undead ↔ dark elves
Succor
−295, 123
Exit
Lesser Faydark

Floor plan

Where the walkable floor ends, computed from the zone’s own geometry in the game files, with the 21 named mobs whose positions are on record plotted on it. This zone has 3 levels and they overlap when flattened, so the control above isolates one at a time.

Height
A glyphed ghoulAn imp familiarSsynthiAn undead knightGarton ViswinAn avenging caitiffA hemo enologistA Fallen NobleA dark librarianXicotlLasna CheroonAn advisorA cloaked dhampyrePrincess CheristaMynthi DavissiMaid IssisA dark elf nobleA dark ass't librarianButler SyncallEnyntiBlack Dire250 unitsN

Lines are floor edges — a wall or a drop. 21 of 21 recorded positions land on drawn floor. What this plan does not mark →

Key to the plan

Where you are

Two halves and an upper floor: grounds west, castle east.

A druid ring at a tunnel mouth
The entrance. Everything lies east of it
A coffin in a tomb, someone behind it
Ssynthi, and the one-way door down to the jail
A cliff, a bridge, castle doors beyond
The castle entrance, unmarked on the wiki map
Three camps
Grounds and graveyard, 24 to 40. Courtyard and fountain, 28 to 33. Castle rooms, 32 to 35 — where trains start

Pull points and escape lines are unrecorded.

Five hazards

Cautions

  • Trains They start deep and funnel between the tower and the lake into the one corridor out. Shelter behind the lake, the tower or the zone line. Deep ones carry 500-plus nukes.
  • After a large train The returning line loiters near the entrance and pulling from it is lethal. Zone in invisible.
  • Invisibility is two spells Ordinary covers the day population, versus-undead the night, and the 20:00 swap changes which you need. The jail's secret door strips both.
  • Sitting at a repop tick Sitting gives level-1-equivalent aggro, and at 06:00 and 20:00 the population changes.
  • The approach Lesser Faydark is safe except Brownies north, Shadowed Men east, dark elves south.

Position and behaviour

Named roster

Timers, and the words rare spawn, are pre-patch wiki wording.

The wiki's Level 2 covers two storeys of the plan, and three mobs it puts on the third carry no tag. The plan wins: it is measured against the mesh. No row records day spawn or night spawn; one log with the game clock would settle it.
NamedLoc (Y, X)LvlRace / classSpawn & notes
Dark Huntressrandom50HUMAN
NEC
Aggressive and spell-resistant. Spawns anywhere, buffs itself, hunts. Loot unrecorded.roams
Black Dire90, −166, −22245WOLF ELEMENTAL
SHD
Spawns at the canyon’s end when an advisor dies. Hits in the 200s, quads, harm touches.quads + HT
An undead knight−36, 365, −26340SKELETON
?
Loot unrecorded.
Xicotl−191, 92 · Level 240TROLL
SHD + NEC M
On a 22-minute respawn.
Lasna Cheroon−173, 90 · Level 236ELF VAMPIRE
NEC
In the Bath. A rare spawn.
Garton Viswin−205, 35235–37ELF VAMPIRE
SHD
Always inside the white circle.
An advisor−117, 86 · Level 235DARK ELF
WIZ
Near the library. Its four-hour figure is the wiki's, unconfirmed. Its death spawns Black Dire.unconfirmed
Maid Issis−340, −9035DARK ELF
NEC
Spawns as a robed dark elf or a vampire.
Butler Syncall−318, −110 · Level 235DARK ELF
SHD + NEC M
Same two-form behaviour as the maid.
Princess Cherista−131, 23 · Level 235ELF VAMPIRE
NEC M
On the throne, a Deathly Herald each side. Not a certain drop.
Mynthi Davissi−152, −1332QEYNOS CITIZEN
ENC
The Ballroom. An enchanter: she will charm you. The wiki advises resist magic.charms
A cloaked dhampyre−5, 7633ELF VAMPIRE
SHD
At the fountain, flanked by two garden mobs.
A hemo enologist−67, 17133DARK ELF
WAR
The Courtyard.
A dark ass't librarian−86, −106 · Level 233DARK ELF
WAR
Guest Room, opposite the Library.
A dark librarian−67, 9631DARK ELF
WAR
Spawns into the Library.
A dark elf noble−117, −10531DARK ELF
WIZ + SHD M
The Gypsy Ambassador room, by the door.
An avenging caitiff−148, 29230DARK ELF
WAR
On the stairs to the jail, on its own 23-minute cycle.
A deathly ushervarious30–32DARK ELF
WAR
Casts nothing M.
An imp familiar−16, 43529–35IMP
WAR
In the Graveyard. A rare spawn.
A Fallen Noble23, 10528DARK ELF
CLR
At the fountain. A rare spawn.
Enynti80, −11227DARK ELF
WAR
The Canyon.
A glyphed ghoul−10, 58727DARK ELF
WAR
Spawns anywhere a familiar does — the pool, the Gorge, the Graveyard gates.
Ssynthi−60, 37324–25INVISIBLE MAN
WIZ + ENC M
Quest giver for Solusek's Flower.

Three registers

What drops

Weapon lines read damage / delay. All races unless a class line says otherwise.

Rare, common and uncommon are the wiki's words, not measured rates. A figure marked M is a measured drop: a count, never a rate.

Chase items

ItemSlot / typeStatsClassesDropped by
Chestplate of the Dark FlameChest · loreAC 19 · STR +9WAR PAL SHD
not IKS
Garton Viswin · rare
Crested SpauldersShouldersAC 11 · STA +6WAR CLR PAL RNG SHD BRD ROGAn avenging caitiff · common
Crested Mistmoore ShieldSecondary · loreAC 10 · DEX +6
+10 Disease / Magic / Poison
WAR CLR PAL RNG SHD DRU BRD ROG SHMA glyphed ghoul · rare
Crested HelmHeadAC 10 · STR +6 · CHA +3WAR CLR PAL RNG SHD BRD ROG
not IKS
An avenging caitiff · rare
Hooded Black CloakBack · loreAC 10 · STR +5 · HP +45ALLA cloaked dhampyre · rare
Glowing Iron PikePrimary · Pierce 9 / 36
backstab 9
WAR RNG SHD BRD ROGGarton Viswin · common
Advisor RobeChest · loreAC 8 · INT +5 · AGI +2
MANA +20 · SV Magic +5
MNK NEC WIZ MAG ENC
HUM ERU HIE DEF GNM IKS
An advisor
Mistmoore Heirloom RingFinger · worn+1: AC 2 · HP +11 · INT +4
+4: AC 5 · HP +14 · INT +7
Heritage of Mistmoore M
Raises HP and mana regeneration, lowers magic and fire resistance.
Reported −10 magic and −15 fire save at both +2 and +5, so the exaltation looks not to scale with the ring. Regeneration is reported as +1 health with mana at both +1 and +2, unresolved. Four player reports, 18 Aug; the tooltip gives no figures and nobody has published a before-and-after stat window.figures unverified
ALLA Fallen Noble M · seen once. One drop is a sighting, not a rate.
Platinum Skull RingFinger · focusHP +30 · MANA +20 · CHA −5
Reanimation Efficiency II
ALLLasna Cheroon · uncommon
Cape of Midnight MistNeck · focusAC 2 · STR +5 · SV Magic +7
Enhancement Haste I
CLR DRU BRD SHM NEC WIZ MAG ENCButler Syncall · common
Nightshade WreathHead · focusAC 1 · WIS +5 · INT +5
Reanimation Haste I
CLR DRU BRD SHM NEC WIZ MAG ENCMaid Issis · common
Diamondine EarringEar · focusAC 2 · STR +3 · HP +12
Affliction Efficiency I
ALLLasna Cheroon · common
Princess Cherista · rare
Gem-Encrusted ScepterPrimary · 1H Blunt 7 / 28WIS +5CLR DRU BRD SHMPrincess Cherista · uncommon
Sacrificial DaggerPrimary / Secondary
Pierce 5 / 21 · backstab 5
INT +5ALL except CLR PAL DRU MNK SHMAn imp familiar · common
Bloodstone EyepatchFaceAC 4 · WIS +3 · AGI +3ALL except NEC WIZ MAG ENCAn imp familiar · rare
Noble's RobesChest · loreAC 6 · CHA +5
+6 Fire / Cold · +3 Disease / Magic / Poison
CLR NEC WIZ MAG ENC
HUM ERU HIE DEF GNM IKS
A Fallen Noble · uncommon
Black Silk GlovesHands · lore · no dropAC 4 · DEX +3WAR PAL RNG SHD MNK BRD ROGA deathly usher · a glyphed aegis · a will sapper
Robe of the KeeperChest · quest itemAC 8 · INT +2NEC WIZ MAG ENC
HUM ERU HIE DEF GNM IKS
Ssynthi
Bronze BracersWristAC 7WAR CLR PAL SHD BRDA ghoulish ancille and other ancille and usher types M

The bard items

ItemSlotEffectDropped by
Gypsy LutePrimary / Secondary
lore · no drop
SV Magic +5
String Resonance 11
A gypsy musician
Lute of the Gypsy PrincessSecondaryString Resonance 11 · item stat, not a focusMynthi Davissi
A werewolf gypsy M
Mistmoore Battle DrumsPrimary / SecondaryPercussion Resonance 11Mynthi Davissi M

Components and quest items

ItemUsed forDropped by
Vial of Vampire Blood1 charge — Resistance to Magic as level 50A glyphed ghoul · common
Blood of the Dhampyre1 charge — Extended RegenerationA cloaked dhampyre · common
Glowing Sword HiltZimel's Blades / SoulFire · lore · no dropXicotl
Hilt of SoulfireSoulFire chainXicotl
Black Dire PeltShaman epic · lore · no dropBlack Dire
Butler Syncalls FangVampire Teeth · loreButler Syncall · rare
Maid Issis FangVampire Teeth · loreMaid Issis · rare
Gargoyle EyeQuest item · sells 9–10 platinumAll four gargoyle types
Mistmoore GraniteComponent · no dropFlouting, jeering, sneering and leering gargoyles
Rune of FortuneComponent (Top) · lore · no dropEnynti · rare
Rune of ArrestComponentA leering gargoyle
Rune of IvyComponentA deathly usher
Essence of MoonlightQuest itemVarious
Blood SpiritComponent · no dropA hemo enologist
Vial of Noble's BloodComponent · no dropA Fallen Noble · uncommon
Dark CauldronComponent · no drop — roughly 50/50An ancille cook
Illegible ScrollLore · Vok Na Zov V and VIA dark librarian · a dark ass't librarian
Stone MarkerComponent · lore · no dropA glyphed custodian
Werewolf TalonComponent · lore · no dropA gypsy musician
Power of WindComponent · lore · no dropA gypsy dancer
Patch of ShadowComponentSsynthi
Pages of Tasarin's GrimoireGrimoire chainA Mistmoore guard
Fine steel weapons · small bronze armour
Jade · Flame Agate · Gold Ring
Vendor fodder and caster research; dark elves drop platinum, runes and words freelyThroughout

Measured in play TIER M

Castle Mistmoore, run at D1, read from the loot tier rather than the zone line. Everything below was observed in the live game rather than read from a source: what these mobs cast, what they hit for, and what they dropped. Upgradeable drops here ran +1 to +3. Killing here moves faction with Mayong Mistmoore, King Tearis Thex, Agents of Mistmoore, League of Antonican Bards, Ring of Scale, Temple of Solusek Ro, Shadowed Men.Measured on both sides of the 18 August 2026 revamp, and the two are kept apart. The section below describes the zone AFTER the revamp, with the pre-revamp corpus held back rather than averaged in.

What takes control away

Stuns here arrive as spells, not as melee. Stunning melee attacks were shrugged off and the spells landed anyway, so an immunity to stunning melee attacks does nothing about them. Screaming Terror locks you out of acting. It produces no fear behaviour whatsoever — no fleeing, nothing that behaves like fear — so despite the name it reads as a stun, and fear protection does not appear to touch it.
SpellCast by
Lightning Bolta ghostly ancille, a thought defiler, a thought corruptor, a thought spoiler, a shadowy scrivener, a vampire oracle
Chaos Fluxa negotiator, Mynthi Davissi
Holy Mighta glyphed warder, a fallen noble, a glyphed custodian, a glyphed forbidder
Tishan's Clasha vampire noble, a dark elf noble, a spectral ancille, a vampire oracle, a thought spoiler, a shadowy scribe

Read this as a kill order. Whatever casts the spell at the top takes your turn away most often. Why it is not a property of the mob →

Named

MobDamage dealtDropped
Butler Syncallcasts: Lifedraw, Harm Touch, Cancelling of Life, Engulfing Darkness9.9 avg · 31 maxCape of Midnight Mist +1, Bronze Helm +1, Fine Steel Great Staff +1
Enyntino casts seen4.4 avg · 25 maxVisage of the Gargoyle +1, Rune of Fortune, Visage of the Gargoyle +2, Fine Steel Spear +1, Fine Steel Rapier +1, Fine Steel Morning Star +1
Lasna Cherooncasts: Lifedraw, Leatherskin, Screaming Terror, Shadow Vortex, Engulfing Darkness, Major Shielding15.8 avg · 39 maxDiamondine Earring +1
Maid Issiscasts: Lifedraw, Screaming Terror, Engulfing Darkness, Shadow Vortex, Shock of Poison, Negation of Life11.3 avg · 35 maxNightshade Wreath +1, Pearl, Maid Issis Fang, Maid's Stockings +1
Mynthi Davissicasts: Alacrity, Chaos Flux, Quickness, Mesmerization, Tashani, Lesser Shielding11.9 avg · 37 maxLute of the Gypsy Princess +1
Princess Cheristacasts: Lifedraw, Screaming Terror, Shadow Vortex, Leatherskin, Heat Blood, Shock of Poison16.9 avg · 74 maxTarnished Ancient Tiara +1, Cherista's Fangs +1, Flame Agate, Ivory, Amber, Topaz
Ssynthicasts: Instill10.7 avg · 19 maxRobe of the Keeper +1, Shadowed Book
Xicotlcasts: Lifedraw, Cancelling of Life, Harm Touch, Engulfing Darkness, Heat Blood22 avg · 58 maxGlowing Sword Hilt

Ordinary mobs are not itemised here. These ordinary mobs backstab: a glyphed familiar, a gypsy ambassador, a gypsy dancer, a gypsy musician, a pledge familiar, an initiate familiar. Backstab is a rogue ability, so ordinary mobs here carry class kits. A backstab averages more damage than the same mob’s melee.

What this is and is not. Observations, not rates. A drop seen once is not a drop rate, and nothing here is a probability. Damage is what the mob dealt against the armour it met, so treat the maximum as the shape of the hit rather than a constant. What a log can and cannot tell you →