Dungeon Survey Plate 12 · through Oasis of Marr, or a wizard
A city on three levels, ten minibosses that each upgrade one trash type, and the best experience rate of the three planes
Where the walkable floor ends, computed from the zone’s own geometry in the game files, with the 1 named mob whose position is on record plotted on it. This zone has 3 levels and they overlap when flattened, so the control above isolates one at a time.
Lines are floor edges — a wall or a drop. 1 of 1 recorded positions land on drawn floor. What this plan does not mark →
The same problem as Fear, with one exception that matters more than anything else on this page.
The eqlwiki Plane of Hate page was created on 27 March 2026 by P99Wiki>Permahoo,
an import from the Project 1999 wiki. The Innoruuk page is older still —
imported>CrazyPro, 11 April 2025, fifteen months before Legends launched.
Both were maintained through July 2026 by named editors, and no edit comment describes a
measurement.
The exception. The Innoruuk page carries hit points written for two difficulty tiers:
HP = 156000 (D2 Raid), 235000 (D4 Raid)
That is the only difficulty-tiered boss figure published for any plane boss anywhere we have looked, and D4 in particular is a number nobody else has. It is also not measured, not post-launch, and carries no stated method — the edits that introduced it are pre-launch beta work by two named editors. We publish it badged, and we do not build anything on top of it. Two numbers from one boss are not a scaling law.
Which object you touch at the Oasis tower decides which version of the zone you enter. This is the single most practical thing on the page.
The two raid bosses do not spawn in the open world or in a personal instance. The 16 June patch note removed them from both. If you want Innoruuk or the Maestro of Rancor, the voidling is not one option among several — it is the only door.
There is no ordinary way out. Gate, Origin, a wizard or druid port, or die. Succor puts you back at the zone-in at −375, −354. Many mobs see through invisibility and through invisibility versus undead. T5
The floor plan at the top of this page is not a redrawn map. It is computed from the zone’s own mesh, and it separates into three bands that the flattened maps everyone else publishes cannot show you apart.
| Band | Height | Floor found | Separate pieces | What it is |
|---|---|---|---|---|
| Ground | z 0 to 60 | 5,636 triangles | 523 | The streets and the small houses. Where almost everything you want to kill stands. |
| The roofs | z 88 to 98 | 3,329 triangles | 367 | A thin band, ten units deep, broken into hundreds of disconnected pieces. Not a floor — the tops of the buildings and the wall. |
| Upper | z 109 to 187 | 10,533 triangles | 782 | The second level, reached by the spiral staircase. More floor than the ground has. |
That middle band is the one worth knowing about. Ten units deep and split into 367 separate pieces is what a set of rooftops looks like when you ask a computer where the floor is — and it is exactly the surface players are using. A creator farming here describes the technique unprompted: put levitate on, climb the nearest wall, and travel across the tops of the buildings, because mobs on the ground below will not aggro you up there. C
So Hate has three usable levels, not two: the ground you fight on, the roofs you travel on, and the upper level. Use the storey control on the plan above to look at one at a time.
| Number | What is there |
|---|---|
| 1 | Port-in |
| 2–19, 21–28 | The small buildings. This is most of the zone. |
| 20 | The Church |
| 29 | The Organ Hall — Maestro of Rancor. This building has its own second floor. |
| 30 | The spiral staircase to the upper level. The Fountain is immediately east. |
Landmark numbering T5 — imported. It matches the published map images rather than anything we have walked.
/who — hateplane and hateplaneb —
and the game ships a separate, much larger archive for the second. What hateplaneb
is in Legends, we do not know. One /who from the upper level would settle
it.Head, Arms, Wrist and Legs. Find your class group, then hunt the mob types that owe you.
| Slot | Group 1 — CLR DRU SHM BST RNG PAL BER MNK plus Lustrous Russet |
Group 2 — ENC MAG NEC WIZ BRD SHD ROG WAR plus Midnight Clad |
|---|---|---|
| Head | Cleric of Innoruuk | a spite golem |
| Arms | a forsaken revenant (female) an ire ghast |
a forsaken revenant (male) an ashenbone drake |
| Wrist | an abhorrent a scorn banshee |
a kiraikuei a loathling lich a revultant rat |
| Legs | an elite dragoon (male) Innoruuk’s Chosen (male) a Disciple of Innoruuk a Knight of Innoruuk |
an elite dragoon (female) Innoruuk’s Chosen (female) an Agent of Innoruuk a Champion of Innoruuk a Sage of Innoruuk |
Armour table T3 — eqlwiki, maintained by editor Mazirian through 22 July 2026.
Three mob types split by gender, and they split in opposite directions. A female forsaken revenant drops Group 1 arms and a male drops Group 2. Same for the elite dragoon and Innoruuk’s Chosen — except those two run male for Group 1 and female for Group 2, the other way round from the revenant. If you are farming a slot and getting the wrong group, check the gender before you conclude the table is wrong.
The imported page says a haunted chest can drop any planar armour, including pieces that otherwise only drop in the Plane of Fear — the mirror of Fear’s phoboplasm. T5
The only Legends-era account we have found says the opposite, flatly: “all they drop is the russet gear. That’s all they drop.” C Classic XP, 9 August 2026, farming them at D4 for a full session.
A first-hand Legends report outranks imported classic prose, so the second reading leads — but one player is not a measurement and we are not going to pretend otherwise. The likeliest explanation is that this changed for Legends, which is exactly the kind of change this site exists to catch. One logged session of chest kills settles it.
Every miniboss here is the stronger form of one ordinary mob type, and most of them drop a specific named armour set. Read across from the trash you are already killing.
| Miniboss | Upgrade of | Class | Set it drops |
|---|---|---|---|
| High Priest M`kari | Cleric of Innoruuk | Cleric | Ethereal Mist · CLR |
| Master of Spite | a spite golem | Shaman | Rune Etched · SHM |
| Coercer T`vala | a forsaken revenant (f) | Enchanter | Insidious · ENC |
| Magi P`Tasa | a forsaken revenant (m) | Magician | Apothic · MAG |
| Avatar of Abhorrence | an abhorrent | Rogue | Woven Shadow · ROG |
| Grandmaster R`Tal | a kiraikuei | Monk | Indicolite · WAR |
| Mistress of Scorn | a scorn banshee | Warrior | Imbrued Platemail · BRD |
| Ashenbone Broodmaster | an ashenbone drake | Necromancer | not recorded |
| Lord of Ire | an ire ghast | Shadow Knight | not recorded |
| Lord of Loathing | a loathling lich | Wizard | not recorded |
You will not meet all ten in one run. A player who clears the zone repeatedly reports the minibosses spawn in varying locations and as alternates — “sometimes you'll get a Lord of Ire, sometimes you get a Lord of Loathing”. C BrutallStatic, 13 July 2026. So read the table as the pool, not the roster of a single clear.
Miniboss table T5 — imported, except that Lord of Loathing is named in the 2 June 2026 patch note among bosses given Solo Raid balance changes, alongside Innoruuk, Cazic-Thule and the Maestro. So at least that one is a live Legends encounter and not an inherited name.
Voidling only. The roster is confirmed by patch note; almost every number is classic EverQuest.
| Named | Loc (Y, X) | Lvl | Race / class | Spawn & notes |
|---|---|---|---|---|
| Innoruuk | not recorded | 60 | DEITY WIZ |
Raid instance only since 16 June 2026. Wanders the upper level. HP published as 156,000 at D2 Raid and 235,000 at D4 Raid — the only difficulty-tiered boss figure published for any plane boss, and a pre-launch beta edit rather than a measurement. AC 600, 2 attacks a round, 21–401 a hit. Rampage, sees rogue hide, Pillage Enchantment, Avatar Power, Gravity Flux. High resists, reported slowable. The published 7-day respawn describes an open-world spawn that no longer exists.T5 except the HP |
| Maestro of Rancor | 295, -82 | 52 | VAMPIRE BRD |
The Organ Hall, landmark 29. Raid instance only since 16 June 2026. AC 363. HP recorded as “~16k?” — the source hedges its own figure, and it is the weakest number on this page. Immune to flee, hard or impossible to slow, sees invis, sees hide. Maestro Lifetap.T5 |
Both are listed with a single class. Legends raid bosses run three classes from D3, so that alone dates the table. Which kits attach to which boss at D3 and above is unpublished by anyone, and it is the largest open gap on this site.
Hate is the strongest of the three planes on paper. Nobody has published a rate, including us.
| What | Where it comes from |
|---|---|
| ZEM 86, or 115% | Zone infobox. Against 82.5 for Fear and Sky — the highest of the three. |
| Instances match the open world | 23 June patch note. So running an instance to escape competition costs nothing, and one player reports moving to instances for exactly that reason. C |
| Raid bosses out of the open world | 16 June patch note. What is left is trash and minibosses. |
| AA gain reported as strong | One trash kill giving 9% of an AA, on a character with 229 AAs already banked. C One reading, no level or difficulty stated. |
| Loot scales with difficulty | 29 July hotfix. Higher tiers roll higher, and the tier also governs what a merge is worth. |
We will not publish a plat-per-hour, mote-per-hour or AA-per-hour figure until we have measured one. The only rate estimate we have found anywhere is a creator saying he “felt like” roughly one armour piece per three haunted chests, while explicitly counting nothing. C That is a feeling, honestly labelled as one by the person who said it, and we are not going to launder it into a drop rate.
| Open question | What settles it |
|---|---|
What hateplaneb is |
One /who from the upper level. |
| Whether haunted chests drop only Lustrous Russet | One logged session of chest kills. Imported prose and the only Legends account disagree outright. |
| Whether rats see through invisibility | One invisible approach. The table says no; the one player to say anything says yes. |
| Whether the chest spawns are fixed | Two circuits with positions noted. The creator farming them believes they are static and says outright he is not sure. |
| Innoruuk at D0, D1 and D3 | A raid log. D2 and D4 exist only as a beta-era claim. |
| Which class kits bosses run at D3+ | A raid log at D3 or D4. |
| Trash and miniboss respawn | Two passes through one camp with timestamps. |
| Sets for three of the ten minibosses | A kill and a look at the corpse. |