Dungeon Survey Plate 01 · Lavastorm Mountains, Antonica
A four-key descent, sixteen elemental spawns, and the best haste belt in the bracket
Where the walkable floor ends, computed from the zone’s own geometry in the game files, with the 10 named mobs whose positions are on record plotted on it. This zone has 3 levels and they overlap when flattened, so the control above isolates one at a time.
A line marks the edge of the floor — a wall or a drop. Doors, locks and one-way drops are not marked, and a gap is as likely to be a ledge as a doorway. 10 of these 10 positions land on the drawn floor, which is worth stating because the coordinates and the geometry come from different sources and both have to be right for that to happen. This drawing is derived from the game’s mesh and is not a copy of any published map.
Every marker is a surveyed /loc from the wiki's NPC table. Grid squares are 200 game units. You enter at the gold circle on the left and work rightward and downward — lower X is deeper, lower Y is further south into the prison and Rathyl's wing. Faint hollow dots are ordinary population spawn points, plotted to show where the zone is actually dense.
−385, 230 and −493, 170 — well south, past BoneCracker. Community maps of the zone put the captain in that same wing. Look for him and the Shiny Metal Key there. His own NPC record lists 52, 187, worth a glance in passing.−154, −119, but the same page states he spawns on Rathyl's corpse — and Rathyl is at −670, −119. The X matches exactly and the Y differs by 516, which looks like a transcription slip. Expect him where Rathyl died, not at the listed coordinate. He is plotted at the listed value with this warning attached.| # | Room | Who is there | What matters |
|---|---|---|---|
| 1 | Entry Room | Elementals | Where the sixteen-spot elemental rotation begins — see section 07 |
| 1.5 | Dead-end room, left of entry | Unbound Flame | Drop of Crystallized Flame (common), Flaming Fist (rare) |
| 2 | Najena's Room | Najena · two magicians and their pets | Behind the fourth key. Flowing Black Robe (common), Clawed Knuckle-Ring and Black Tome (rare) |
| 3 | Torture Rooms | — | — |
| 4 | Crystal Room | Three higher-level magicians | Mage focus quest items — the best magician camp in the zone |
| 5 | Drelzna's Room | Drelzna · necromancer placeholder on the chair | Journeyman's Boots, Ashenwood Short Spear, Stiletto of the Bloodclaw, Earring of Disease Reflection, Golden Crescent Key |
| 6 | Pit traps (marked X) | — | Two traps on the upper level drop into the prison at room 10. Easy to fall in, hard to get out |
| 7 | Magician's Lair | Trazdon | On a ramp above a pool of blood with two elementals below. Dark Circlet, Damask Robe, Binding Bracelets |
| 8 | BoneCracker's Room | BoneCracker · two dark elf necromancers | Band of Flesh (common), Barbed Leather Whip and Leering Mask (rare), Dull Bone Key |
| 9 | Ogre Captain's Room | The guard captain, flanked by two guards · Officer Grush · A Visiting Priestess | Dark Mail Coat, Dark Mail Mittens, Ogre War Maul, Shiny Metal Key. South of the front halls — see section 02 |
| 10 | Prison | Linara Parlone · an injured halfling in a cell · Moosh wanders | Bottom of both pit traps. Quest items — A Stein, A Shovel, A Broom, Torn Pages of Mastery |
| 11 | Rathyl's Room | Rathyl · magician placeholder · Ekeros outside · three more magicians | Crimson Cape, Travelers Pouch and Pack, Bloodstained Key; Hollowed Bone Bracers off the reincarnate |
Rooms 1, 1.5, 3, 6, 9 · 8–25
Skeletons two and three to a room, aggressive elementals, ogre guards. All attack on sight.
Below about level 17 this is a group zone — the wiki's own words are that walking into a room can bring four or more creatures at once. Everything triggers everything else.
Rooms 7, 8, 10, 11 · 18–30
The southern descent. Necromancers, magicians, the prison and Rathyl's wing at the far end.
Both pit traps land here. The prisoners are quest-relevant and one of them will get you killed on faction — see section 08.
Rooms 2, 4 & the caves · 17–35
Behind Najena's room: two goblin camps — three spawns south, five north — level 18-ish warriors or magicians, plus four individual spiders and a possible minotaur.
Goblin magicians summon elementals and cast a damage shield on anything nearby. They drop mage focus quest items.
Four keys gate the descent, plus one off-chain keyring for the prison. The zone is vertical and the keys are the only way through it.
Key 1
The guard captain L25 · 33% · southern wing
Shiny Metal Key
Opens the cell outside Rathyl's room
Key 2
BoneCracker L24 · 25% · −262, 167
Dull Bone Key
Opens Rathyl's area itself
Key 3
Rathyl L27 · 33% · −670, −119
Bloodstained Key
Opens Drelzna's room
Key 4
Drelzna L25 · 20% · −35, −222
Golden Crescent Key
Opens Najena's room
The 23 June revamp promised "a striking lack of placeholders." The percentages below are what the wiki still records; where a named has a known placeholder it is named, because several clearly still do.
| Named | Loc (Y, X) | Lvl | Race / class | Spawn & notes |
|---|---|---|---|---|
| Najena | 353, 105 | 35 | DARK ELF MAG | Room 2, behind key 4. Placeholder is an earth elemental. Respawn about 19 minutes. Flanked by two magicians and their pets. The wiki's prose calls her "about 29th level" — that is stale classic text; the NPC record says 35.L35 |
| The Widowmistress | 460, 220 | 34 | DARK ELF ROG | Placeholder is the giant black widow at that exact coordinate — one of four spiders back by the goblin camps. Drops the Darkspun Shroud. |
| Akksstaff | 372, −73 | 30–32 | DARK ELF MAG | May con indifferent rather than kill-on-sight — the wiki suspects Beta Neutral faction. Damask Robe and the Dark Gold Sr Apprentice Robe. |
| Rathyl reincarnate | on Rathyl's corpse | 30 | SKELETON WAR | Spawns instantly where Rathyl dies. Procs a 35-damage frost spell. Carries the Hollowed Bone Bracers and two Torn Pages of Mastery. Do not loot with your back to the corpse.instant |
| Rathyl | −670, −119 | 27 | DARK ELF NEC | 33%, 19-minute respawn. Placeholder is a magician. Behind two locked doors at the far south end. |
| The Blood Artist | 187, −224, −11 | 27 | DARK ELF NEC | The Artist's Brush and The Muse's Flayed Legs — one of the few named here carrying gear for both a caster and a melee. |
| Ekeros | −681, −49 | 26 | HUMAN ROG | 33%. Behind a locked jail cell on the bottom floor. To pull him outside the cell, use a thrown item or a spell. |
| Drelzna | −35, −222 | 25 | DARK ELF SHD | 20%. Placeholder is the necromancer that spawns in front of the chair in the middle of the room. The zone's headline camp — see the Journeyman's Boots note in section 06. |
| The guard captain | southern wing record lists 52, 187 | 25 | OGRE WAR | 33%. Flanked by a pair of guards, usually including a guard officer. A standard warrior with no special abilities — but he is a wall of ogre with two friends. |
| A Visiting Priestess | −493, 170 | 25 | DARK ELF CLR | 10% — the lowest rate in the zone. Recorded as spawning to the right of the guard captain, though the coordinates disagree. Starts the only quest that begins in Najena. |
| Lost Crusader | 135, 287, 4 144, 119, −13 | 25 | DWARF SHD | Two spawn points in the front halls. Sword of the Lost and the Signet Ring — the best early weapon here for a paladin or shadow knight. |
| Unbound Flame | −26, 360, 5 | 25 | FIRE ELEMENTAL WIZ | Dead-end room to the left of the entry. A wizard-class elemental — the only source of the Flaming Fist, and reachable within a minute of zoning in. |
| BoneCracker | −262, 167 | 24 | OLD FROGLOK GHOUL WAR | 25%, and the prose adds he spawns every 20 minutes. Shares his room with two dark elf necromancers — plan for three. |
| Officer Grush | ~−385, 230 | 24 | OGRE SHM | Casts Root and Walking Sleep. Expect to be held in place. Carries a shaman-only spear.roots |
| Trazdon | −225, 150 | 24 | DARK ELF NEC | Room 7. On a ramp above a pool of blood with two elementals spawned below him. Flees under 10%. The widest loot spread of any mid named here. |
| The Tenderizer | 131, 342, 4 | 22 | OGRE WAR | Near the front. Carries the Kitchen Toolbelt — see section 06. For most groups this is the first thing worth killing in the zone. |
| Moosh | −6, −92 | 18 | OGRE WAR | 9% in the prison. Guaranteed Guard's Keyring since 29 June. Flees, and may social with the prisoners. Read the faction warning in section 08 before touching him.faction |
Coordinates below are the wiki's own. These are the mobs you will actually spend the day fighting, and several of them are placeholders for the named above.
| Mob | Lvl | Class | Locations & behaviour |
|---|---|---|---|
| A magician | 9–23 | DARK ELF · MAG | Ten recorded points: (0, 110), (−25, −25), (110, −138), (110, −190), (130, −163), (−700, −40), (−670, −40), (−700, −67), (−690, −120), (357, 175). The 14–15s are at the gate and the room just after; the deep cluster around −700 guards Rathyl. Drops the full Damask set. |
| A guard officer | 22–25 | OGRE · WAR | (60, 175) and (80, 230), and the wiki flags its own list as incomplete. Ordinary ogres, common throughout. Drops the Guard's Keyring, Whore's Bane and the Large Ringmail Coif. |
| A skeleton (Najena) | 21–22 | UNDEAD · WAR | (40, −60), (270, 25), (170, 100), (135, 285). The wiki's words: the highest-level and most dangerous skeletons in all of Najena, despite the plain name. Drops the Hilt of the Nobleman and the bronze weapon line. |
| Tentacle Terror | 20–22 | TENTACLE · WAR | 10% at (10, 190), (−70, 190), (−10, 395), (−75, 340). Placeholder is a large skeleton. Drops Terror Spines, no-drop. |
| A froglok ghoul | 20 | OLD FROGLOK GHOUL · WAR | (245, 109). Froglok Blood and Froglok Meat. |
| An injured halfling | 20 | HALFLING · WAR | (−50, −75), in a cell with Linara Parlone. Will rush to Moosh's aid for no apparent reason. Drops A Shovel and two Torn Pages of Mastery. |
| Linara Parlone | 25 | HIGH ELF · ENC | Prison, western cell, northern wall, opposite the halfling. A prisoner of Najena. Primary faction may be Keepers of the Art. Drops A Stein, A Shovel, A Broom and a Torn Page of Mastery Fire — four separate quest lines. |
| A giant black widow | 18–22 | SPIDER · WAR | (460, −160), (440, 80), (420, 130), (460, 220). Flees at 15%. The one at (460, 220) is the Widowmistress placeholder. |
| A necromancer | 18–24 | DARK ELF · NEC | 33% at (271, 181), (265, 158) and (−52, −217), all basement. Assistants to Drelzna and Najena. The centre spawn is Drelzna's placeholder. |
| A goblin magician | 17–19 | GOBLIN · MAG | 15% at (423, 27), (425, 44), (192, −75), (441, 32). Summon elementals and cast a damage shield on anything nearby. Drop mage focus quest items. |
| A goblin warrior (Najena) | 15–17 | GOBLIN · WAR | (271, −66). Placeholder for the minotaur. Southern camp has three spawns, northern camp five. |
| A Minotaur | 29 | MINOTAUR · WAR | Large goblin camp, by the Widowmistress. Drops the Minotaur Horn — a Wind Resonance 10 focus item. |
| Dark-boned skeleton | 15–19 | SKELETON · WAR | 50% at (134, 189), (−105, 3), (−93, 2). Drops Darkbone Marrow, a quest item. |
| An ogre guard | 10–20 | OGRE · WAR / SHD | Throughout the front halls. Carries the Guard's Keyring and the bronze two-handers. |
| An earth elemental | 9–17 | ELEMENTAL · WAR | Najena's own placeholder, and the most common of the three elemental types. Drops Iron Oxide, Russet Oxide, Drop of Mercury and the Hardened Brick of Clay. |
| A mist elemental | 9–16 | WATER ELEMENTAL · WAR | Invulnerable to regular weapons, and casts invisibility on itself seconds after spawning. Requires See Invisible to target and magic damage to kill. Kill-on-sight to everyone. Drops Swirling Mist.magic only |
| A large skeleton · a greater skeleton | 8–20 | SKELETON · WAR | The front-hall filler, two or three to a room. Cloth armour, rusty weapons, bone chips, Darkbone Marrow. |
The wiki lists 80 items dropping here. Weapon lines read damage / delay. As of 29 July every roll is gated to your difficulty tier or better, with a diminishing chance at higher tiers.
| Item | Slot / type | Stats | Classes | Dropped by |
|---|---|---|---|---|
| Journeyman's Boots | Feet · no drop | AC 1 Clickable run speed, instant, any slot | ALL · all races | Drelzna · L25 see note |
| Kitchen Toolbelt | Waist · lore · attunable | Haste +10% | ALL · all races | The Tenderizer · L22 |
| Blued Two-Handed Hammer | Primary · 2H Blunt 21 / 44 · lore | DEX +3 · STA +3 · MANA +30 SV Fire +10 Project Lightning proc at level 30 | ALL except BRD ROG NEC WIZ MAG ENC | A Visiting Priestess quest reward, min level 30 |
| Ashenwood Short Spear | Primary · Pierce 6 / 22 · backstab 6 · lore | Haste proc at level 25 | WAR RNG SHD BRD ROG BST | Drelzna · L25 (rare) |
| Flowing Black Robe | Chest · lore · focus | AC 8 · STA +5 · INT +3 Reanimation Efficiency I | NEC WIZ MAG ENC | Najena · L35 (common) |
| Black Tome with Silver Runes | Primary · focus | INT +4 · MANA +30 Burning Affliction II | NEC WIZ MAG ENC | Najena · L35 (rare) |
| Clawed Knuckle-Ring | Finger · focus | HP +20 Extended Enhancement II | ALL · all races | Najena · L35 (rare) |
| Dark Mail Coat | Chest · attunable | AC 10 · HP +10 · END +10 STR +3 · STA +3 | WAR CLR PAL RNG SHD BRD ROG SHM BER | The guard captain · L25 |
| Dark Mail Mittens | Hands · attunable | AC 7 · HP +5 · STA +2 SV Fire +5 | WAR CLR PAL RNG SHD BRD ROG SHM BER | The guard captain · L25 |
| Traveling Sollerets | Feet · no drop | AC 9 · END +10 STA +2 · AGI +2 · SV Cold +5 | WAR CLR PAL SHD BRD BER | source not recorded |
| Crimson Cape | Back · lore equipped · attunable | AC 4 · HP +10 · MANA +10 INT +5 | NEC WIZ MAG ENC | Rathyl · L27 |
| Hollowed Bone Bracers | Arms · focus | AC 6 · MANA +15 · SV Magic +7 Burning Affliction I | CLR DRU BRD SHM NEC WIZ MAG ENC | Rathyl reincarnate · L30 |
| Darkspun Shroud | Shoulders · attunable | AC 3 · AGI +7 · CHA +5 +3 Magic / Cold / Poison SV Void +1 | NEC WIZ MAG ENC | The Widowmistress · L34 |
| Sword of the Lost | Primary · 1H Slash 15 / 40 · lore equipped | STA +4 | PAL SHD | Lost Crusader · L25 |
| Stiletto of the Bloodclaw | Primary / Secondary Pierce 6 / 23 · backstab 6 · lore | Blood Claw proc at level 18 | SHD ROG NEC | Drelzna · L25 |
| Flaming Fist | Primary / Secondary Hand to Hand 6 / 18 | SV Fire +20 | MNK BST | Unbound Flame · L25 (rare) |
| Emissary Mask | Face · attunable · focus | AC 4 · WIS +3 · SV Fire +3 Improved Healing I | WAR CLR PAL SHD BRD | A Visiting Priestess · L25 |
| The Artist's Brush | Range / Primary / Secondary attunable · focus | INT +3 · DEX +3 · MANA +10 Reagent Conservation I | NEC WIZ MAG ENC | The Blood Artist · L27 |
| The Muse's Flayed Legs | Legs · attunable | AC 6 · END +5 · STR +2 SV Disease −5 | WAR RNG SHD DRU MNK BRD ROG SHM BST BER | The Blood Artist · L27 |
| Dark Circlet | Head · lore equipped · no trade quest · focus | AC 4 · INT +4 · HP +10 · CHA −2 Reanimation Efficiency I | NEC only | Trazdon · L24 |
| Band of Flesh | Finger · focus | STR +2 Summoning Efficiency I | ALL · all races | BoneCracker · L24 (common) |
| Minotaur Horn | Primary / Secondary · focus | Wind Resonance 10 | ALL · all races | A Minotaur · L29 |
| Ogre War Maul | Primary · 2H Blunt 17 / 50 | — | ALL except BRD ROG NEC WIZ MAG ENC | The guard captain · L25 |
| Dull Wooden Spear | Primary · Pierce 8 / 33 · lore equipped · no trade | WIS +2 · AGI +2 · SV Cold +5 | SHM only | Officer Grush · L24 |
| Barbed Leather Whip | Primary / Secondary 1H Slash 7 / 28 | — | WAR PAL RNG SHD BRD ROG | BoneCracker · L24 (rare) |
| Leering Mask | Face | AC 3 · DEX +3 | ALL · all races | BoneCracker · L24 (rare) |
| Blackened Sapphire | Primary / Secondary | STA +3 · MANA +5 | CLR SHD DRU NEC WIZ MAG ENC | Ekeros · L26 |
| Drop of Crystallized Flame | Ear · lore equipped attunable · quest | AC 1 · MANA +10 · INT +1 | PAL SHD NEC WIZ MAG ENC | Unbound Flame · L25 (common) |
| Earring of Disease Reflection | Ear | AC 1 · SV Disease +5 the name oversells it — it is a save, not a reflect | ALL · all races | Drelzna · L25 (common) |
| The Tenderizer (weapon) | Primary / Secondary 1H Blunt 5 / 19 · lore | STR +2 | ALL except NEC WIZ MAG ENC | The Tenderizer · L22 |
| Signet Ring of the Lost Crusader | Finger · lore equipped | STR +1 · INT +1 | ALL · all races | Lost Crusader · L25 |
| Binding Bracelets | Wrist · attunable | AC 3 · MANA +5 · INT +1 | NEC WIZ MAG ENC | Trazdon · L24 |
| Dark Gold Sr Apprentice Robe | Chest · lore | AC 4 · MANA +2 | NEC WIZ MAG ENC | Akksstaff · L30–32 |
| Stone Circlet · Stone Collar Stone Bracelet | Head · Neck · Wrist | AC 6 · AC 5 · AC 4 no stats, pure armour | ALL · all races | Elementals (unconfirmed which type) |
| Soft Leather Shoes | Feet | AC 3 | ALL · all races | Various |
| Bronze Rapier | Primary / Secondary Pierce 4 / 28 · backstab 4 | — | WAR RNG SHD BRD ROG | Trazdon · L24 |
| Piece | Slot | AC | Notes |
|---|---|---|---|
| Damask Robe | Chest | 6 | Focus: Extended Enhancement I. Also off Trazdon and Akksstaff |
| Damask Leggings | Legs | 4 | — |
| Damask Cap | Head | 3 | — |
| Damask Cape | Back | 3 | — |
| Damask Gloves | Hands | 3 | — |
| Damask Sleeves | Arms | 3 | — |
| Damask Amice | Shoulders | 2 | — |
| Damask Collar | Neck | 2 | — |
| Damask Sash | Waist | 2 | — |
| Damask Veil | Face | 2 | — |
| Damask Wristbands | Wrist | 2 | — |
| Item | What it is for | Dropped by |
|---|---|---|
| Shiny Metal Key | Key 1 — cell outside Rathyl's room · persists | The guard captain |
| Dull Bone Key | Key 2 — Rathyl's area · persists | BoneCracker |
| Bloodstained Key | Key 3 — Drelzna's room · No Rent removed 24 June | Rathyl · also listed off Drelzna |
| Golden Crescent Key | Key 4 — Najena's room · No Rent removed 7 July | Drelzna |
| Guard's Keyring | Opens the prison cells — off-chain | Moosh (guaranteed since 29 June) · ogre guards · guard officers |
| Torn Page of Mastery Earth · Water · Fire · Wind | Magician epic components · no drop | Rathyl reincarnate (Earth, Wind) An injured halfling (Earth, Water) Linara Parlone (Fire) |
| A Stein · A Shovel A Broom · A Torch | Stein of Ulissa, Shovel of Ponz, Broom of Trilon, Torch of Alna quests | Linara Parlone · an injured halfling · various |
| Hilt of the Nobleman | The Sword of Nobility · lore · no drop | A skeleton (Najena) |
| Whore's Bane | Quest item | Moosh · guard officers |
| Terror Spines | Quest component · lore · no drop | Tentacle Terror |
| Darkbone Marrow | Quest item | Dark-boned skeletons · greater skeletons |
| Froglok Blood · Froglok Meat | Quest components | A froglok ghoul |
| Spider Silk · Spider Legs | Tradeskill and quest components | Giant black widows |
| Large Ringmail Coif | Armour | A guard officer |
| Bronze weapon line Axe · Flail · Halberd · Warhammer 2H Battle Axe · 2H Hammer | Vendor fodder and early melee | Skeletons · ogre guards |
This section has no equivalent in any other plate in this series, because no other zone documents its spawn system this precisely. It is the wiki's own farming guide, and it is Legends-era content rather than imported prose.
Most common
Appears at every spot. Also Najena's placeholder, which is why her camp is an elemental camp.
Drops Iron Oxide, Russet Oxide, Drop of Mercury and the Hardened Brick of Clay.
Middling
Only on spots that alternate with Earth. Invulnerable to regular weapons and self-invisible seconds after spawn.
Drops Swirling Mist. Bring See Invisible and magic damage or skip them entirely.
Rarest
Only two spots can produce it, alternating with Earth. Unbound Flame at the entry is a fire elemental named.
Drops Lava Rock and Charcoal — the scarcest components in the zone.
/loc −985, +115, directly north of the Lavastorm–Nektulos zone line entrance. That point spawns a fire elemental every six minutes, and there are likely others in the zone.−13, 856, the zone line back to Lavastorm.