EQL Source/Dungeons/Plate 03 · CrushboneSourced & dated · updated daily

Dungeon Survey Plate 03 · Greater Faydark

Crushbone

The best early dungeon on Faydwer — nine-minute respawns and an entirely new loot tier

/who name
crushbone
Level band
4–22
ZEM
119159%
Respawn
9:00
Succor
−644, 158
Adjacent
Greater Faydarkonly exit

Floor plan

Where the walkable floor ends, computed from the zone’s own geometry in the game files, with the 18 named mobs whose positions are on record plotted on it. This zone has 2 levels and they overlap when flattened, so the control above isolates one at a time.

Height
The throne roomOrc WardenRondo DunfireKelynnBonefireLord DarishOrc EmissaryOrc TrainerOrc oracleChokeholdOrc WarlordRoyal GuardThe ProphetBloodgurglerAmbassador DVinnEmperor CrushMarrowbaneRetlon BrenclogOrc Taskmaster250 unitsN

A line marks the edge of the floor — a wall or a drop. Doors, locks and one-way drops are not marked, and a gap is as likely to be a ledge as a doorway. 18 of these 18 positions land on the drawn floor, which is worth stating because the coordinates and the geometry come from different sources and both have to be right for that to happen. This drawing is derived from the game’s mesh and is not a copy of any published map.

01Revamp status

Revamped 14 July 2026, then touched again on launch day. This is the most recently maintained low-level dungeon in the game.

The 14 July patch describes Clan Crushbone fortifying and multiplying its army while the elves of Faydark were distracted with politics — mechanically, fresh loot and new enemies across levels 4 through 22. Six named were added: Bloodgurgler, Bonefire, Chokehold, Marrowbane, Lord Darish and The Prophet, along with a whole attunable gear tier that did not exist in classic.

Launch day, 28 July 2026 — five further changes.
  • Rare monsters in Crushbone are now flagged as rare monsters.
  • Orc Scoutsman and Orc Warden respawn timers substantially reduced.
  • Chokehold is now susceptible to melee attacks — he was not before. Melee groups that bounced off him should try again.
  • Headsplitter Axe is no longer usable by Monks, Rogues or Beastlords. Older loot lists are wrong on this.
  • Spiky Splintmail's click has been shifted to Bramblecoat, and the item now has a worn graphic. Slave Trammels were also corrected to render as leg irons, several Crushbone items gained worn graphics, and ornamentation slots were added to the new model-visible drops.

02The plate

Named-spawn stations plotted to scale from surveyed /loc data. Grid squares are 200 game units. The castle interior is too dense to plot individually, so it has its own callout.

X 700500 300100 −100 Y 2000 −200−400 −600 SLAVE BUILDINGSLAVER CAVES TRAINER HILLZONE LINE · GREATER FAYDARK IN 234 567 8910 1112 CASTLE CRUSH · 76–87, −62..−100 Emperor Crush Ambassador DVinn Marrowbane The Prophet · Royal Guard READING THE PLATE /loc returns Y, X, Z +Y = north (up) +X = west (left)
  1. INZone line−644, 158
  2. 2Orc TrainerL13
  3. 3Rondo DunfireL9
  4. 4Orc Slaver campL10–12
  5. 5Orc WardenL15
  6. 6Orc EmissaryL15
  7. 7Orc WarlordL16
  8. 8BonefireL18
  9. 9Lord DarishL14–17
  10. 10BloodgurglerL19
  11. 11Orc TaskmasterL12
  12. 12Retlon BrenclogL16
  13. Castle Crush clusterL15–20

03The camps

Levels 8–13

Trainer Hill

Six or seven orcs on the hilltop with a respawn fast enough that you never pull from elsewhere. The wiki calls it the place camping was invented.

Levels 5–8 · 12–16

Slaver Caves & Pit

Left on zone-in for the caves; follow the right wall for the pit. The safe spot is in front of the building by the tree. Killing slaves damages faction with their home city.

Levels 14–18

Wall

Directly in front of the bridge to the castle. Pull the orcs roaming outside, then from inside once the group can hold it.

Levels 17–22

Throne Room

Six or seven legionnaires and oracles spawn inside on a very fast timer, so it is hard to hold. A group that can hold it can pull Emperor Crush and Ambassador DVinn from the tower.

Levels 8–14

Tents

The tented area at the very back, holding orcs between pawn and legionnaire. Shares a four-spawn crevice with the Slaver cave. Corpse runs from here are unpleasant.

Turn-in experience. Orcs drop Crushbone Belts and Crushbone Shoulderpads, which hand in to Canloe Nusback (GM Warrior, Kaladim) for experience and cheap armour. Belts one at a time, shoulderpads two at a time. Belts stay worth doing to about level 10; shoulderpads well past the point most players leave the zone.

04Named roster

#NamedLoc (Y, X)LvlNotes
Emperor Crush86, −741850% spawn. Alcove behind the throne room.
Ambassador DVinn76, −722080% spawn. The zone's traditional newbie-killer.
Chokehold185, −4~20Just under the keep tower. Melee-vulnerable as of 28 July.patched
Marrowbane87, −10019–21Magician. Just north of the main keep entrance.
8Bonefire154, 163~18Paladin. Stands near the throne room window.
10Bloodgurgler288, −70~19Enchanter. By the back tree at the Slaver Pits.
9Lord Darish250, 9014–17In front of the throne. PH is an orc legionnaire.
The Prophet86, −62 · 310, 2017Shaman. 50% at each of two spots.
2Orc Trainer−151, 401315% spawn on Trainer Hill.
7Orc Warlord192, −2216Outside near the round table. PH is an orc emissary; both run the same patrol.
5Orc Warden107, 43515Respawn substantially reduced 28 July.patched
6Orc Emissary136, 8415100% spawn.
11Orc Taskmaster245, −15212Monk. 50% spawn. Starts the slaver quest chain.
12Retlon Brenclog274, −13616Gnome magician among the slavers.Ak'Anon faction
3Rondo Dunfire97, 3969Dwarf rogue hiding in the slaver cave.
Kelynn3, 387912% spawn rate.added 8 Aug
Orc oracle113, 17 · −5, 164 · 86, −57 · 186, 1819–21Casts blind and heals. Four spawn points.
Royal Guard102, −3115Behind the throne, on the way up to Emperor Crush. Invisible until it aggros.ambush
Orc Scoutsmanvarious12Respawn substantially reduced 28 July.patched

05Loot table

The revamped drop tier. Items marked new did not exist in classic and were added by the 14 July revamp — most are attunable and several now carry ornamentation slots.

ItemSlot / typeStatsClassesDropped by
Crown of CrushnewHeadAC 10 · END 10
STR 5 · SV Cold 5
WAR CLR PAL RNG SHD BRD ROG SHM BEREmperor Crush
Dwarven Ringmail TunicChest · loreAC 12
SV Fire/Cold/Magic +8
WAR CLR PAL RNG SHD BRD ROGEmperor Crush
Dwarven Mace1H Blunt 8 / 35ALL except NEC WIZ MAG ENCEmperor Crush
Headsplitternew2H Slash 11 / 43END 15 · STR 4WAR PAL RNG SHD BER
MNK ROG BST removed 28 July
Bonefire
Corroded Hand GuardsnewHandsAC 10 · STR 1
SV Fire/Cold/Poison 3
WAR CLR PAL SHD BRDBonefire
Spiky SplintmailnewChest · clickAC 12 · HP 15 · STA 5
click now Bramblecoat
WAR RNG SHD SHM BERBloodgurgler
Rib-bone StilettonewPierce 4 / 18
Backstab 7
STR 1 · AGI 1 · DEX 1WAR PAL RNG SHD MNK BRD ROG NEC WIZ MAG ENC BST BERBloodgurgler
Armband of Serrated TeethnewArmsSTR 1 · STA 2 · DEX 1
SV Disease 2
WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM BST BERChokehold
Carved Walking Sticknew1H Blunt 6 / 25MANA 5 · STR 1 · WIS 1
SV Magic/Fire/Cold 1
ALLChokehold
Grimy Black Silk RobenewChestAC 6 · MANA 10
AGI 2 · INT 5
NEC WIZ MAG ENCMarrowbane
Wood Elf Scout BaublenewNeckAC 1 · HP 5 · END 5 · AGI 2ALLMarrowbane
Disgusting Padded ShirtnewChestAC 12 · HP 9 · WIS 2
SV Poison/Disease/Cold 2
WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM BST BERThe Prophet
Rotting Faydark MasknewFaceAC 5 · HP/MANA/END 5
STA 2
ALLThe Prophet
Bandolier of TeethnewShouldersHP 10 · STR 1
SV Poison 1
ALLLord Darish
Torn Elvish TapestrynewBackAC 6 · CHA 4
SV Magic 5
WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM NEC WIZ MAG ENC BERLord Darish
Dwarven Two-Handed Axe2H Slash 14 / 43WAR PAL RNG SHD BRD ROGLord Darish
Dwarven Axe1H Slash 6 / 26WAR PAL RNG SHD BRD ROGLord Darish
Shiny Brass ShieldSecondary · loreAC 10 · SV Magic 10WAR CLR PAL RNG SHD DRU BRD ROG SHMOrc Trainer
Crushbone Cadet's GrimoirenewPrimary / SecondaryMANA 5 · INT 2 · WIS 2NEC WIZ MAG ENCOrc Trainer
Bracers of BattleWristAC 3 · STR 1 · DEX 3ALL except NEC WIZ MAG ENCOrc Warlord · Orc Warden
Deteriorated Ancient Faydark LongbownewRange · Archery 14 / 55HP 5 · MANA 5 · END 5WAR PAL RNG SHD ROGOrc Warlord
Dragoon DirkPierce 6 / 23
Backstab 6 · lore
DEX 2 · SV Magic 3WAR RNG SHD BRD ROG NEC WIZ MAG ENCAmbassador DVinn
Wood Elf Scout ShoesnewFeetAC 2 · AGI 2 · DEX 1
SV Fire/Cold 2
RNG DRU MNK ROG SHM NEC WIZ MAG ENC BST BERAmbassador DVinn
Crushbone FetishSecondary · shieldAC 8 · MANA 10
WIS 3 · INT 3 · SV Magic 2
CLR DRU SHM NEC WIZ MAG ENCOrc oracle
Ornament of the OracleEarHP 5 · MANA 10
WIS 1 · INT 1 · CHA 2
CLR PAL RNG SHD DRU BRD SHM NEC WIZ MAG ENC BSTOrc oracle
Slaver's Lashnew1H Slash 9 / 40HP 5 · END 5
WIS 2 · INT 2
PAL RNG SHD BRDOrc slaver
Slave TrammelsFeet · leg ironsAC 20 · AGI −2 · DEX −2
SV Disease/Poison 4
ALLSlaver campgraphic fixed 28 July
Leather Whip1H Slash 5 / 30 · questWAR PAL RNG SHD BRD ROGOrc Taskmaster
Brass EarringEar · quest starterAC 2ALLOrc Taskmaster
Legionnaire's BracerWrist · questAC 3WAR PAL RNG SHD BRD ROGOrc legionnaire
Master Crushbone Cell KeyKey · no dropOpens the slave cellsALLOrc Warden · orc slaver
Prayer Cloth of TunareShoulders · quest rewardAC 3 · WIS 3ALLScreaming Mace quest
Screaming Mace1H Blunt 8 / 35 · procScreaming Mace effect, instantALL except NEC WIZ MAG ENCScreaming Mace quest
Crushbone Belt · ShoulderpadsQuest turn-inAC 1 — hand in for XPturn-in itemCenturions · legionnaires · emissaries · warlord

06Dangers

Trains every five to ten minutes. Orc spawns sit close together and the zone is busy. Expect legionnaires, oracles, an emissary or occasionally Emperor Crush himself to come through the zone line. Learn the paths trains follow and stay off them.
Pathing is broken in places. Be careful over bridges — especially toward the slaver camp and outside the keep where Wall pulls happen. If a pulled orc suddenly goes for a swim, its route out of the water runs behind the castle through everything else in the zone.
The Royal Guard is invisible until it attacks. Anyone pushing to Emperor Crush should assume it is there.
Faction costs. Killing slaves damages faction with their home city. Retlon Brenclog costs Ak'Anon faction.

07Getting there